Games for Change, supported by the Stevens Initiative, is excited to launch Game Exchange — a virtual program for teens in the United States, Bahrain, Israel, and the United Arab Emirates. Teens from the four countries will join in creative dialogue and collaboration based on video games and game design. Over two years, the program will serve nearly 3,000 students and targets middle and high school-aged youth, with a commitment to reach underserved populations.
 
Students will join with peers from other countries and virtually collaborate to create games on one or more United Nations Sustainable Development Goals (SDG), facilitated by classroom teachers trained in G4C’s game design curriculum. G4C will work with partners in each country to pair up classrooms with one in the U.S. Students will join teams or “game studios” charged with creating at least two game projects on a Sustainable Design Goal of their choice.
 
Mentors from academia, the games industry, and Game Exchange alumni will offer feedback and support. Participants will attend in-person and virtual game jams (hackathon-style events where students learn design thinking and spend full time collaborating on game projects). After each school year, participants will submit game projects to the Game Exchange competition, with finalists and winners acknowledged at a culminating awards event. Sign-up below for more information!
 

Supported by:




 
Game Exchange is supported by the Stevens Initiative, which is sponsored by the U.S.Department of State, with funding provided by the U.S. Government, is administered by the Aspen Institute. The Stevens Initiative is also supported by the Bezos Family Foundation and the governments of Morocco and the United Arab Emirates.