⏰ Deadline extended! G4C Festival & XR4C Summit submissions due Feb 14

  SUBMISSIONS DEADLINE EXTENDED: SEND IDEAS FOR SESSIONS & SOCIAL IMPACT GAMES BY FEB. 14 We have already received so many amazing and inspiring submissions, but we want more!  We are seeking game submissions for our Games for Change Awards, as well as visionary speakers to present a session at the 15th Annual Games for Change Festival and XR… Read more »

Register for the 2018 G4C Festival and XR for Change Summit

  REGISTER NOW AND SAVE ON ALL PASSES WITH THE EARLY BIRD DISCOUNT   We are pleased to announce that registration is open to attend the 15th annualGames for Change Festival, June 28 – 30 in New York City.  Early Bird Discount Passes are available for a limited time!   Join us as G4C celebrates 15 years of groundbreaking work from the games… Read more »

Pushing the Boundaries of Digital Games

Last month, the World Health Organization (WHO) proposed adding “gaming disorder” to the list of recognized psychological disorders. This move reflects broader conversations around the world, where many people associate games with social “problems,” such as violence, aggression, obesity, and addiction. On the other hand, HEVGA and other game organizations and researchers have questioned these… Read more »

📢 Less Than 2 Weeks Left to Submit for G4C Festival

  Less than 2 weeks left to submit sessions for ideas and social impact games for the G4C Game Awards – 2/7 deadline    The Games for Change Festival Curatorial Team is accepting applications for the 15th annual G4C Festival and XR for Change Summit through February 7th, 11:59 p.m. EST. A limited number of session… Read more »

VR For Change is Now XR for Change

  Technology is constantly evolving and transforming. At G4C, we aim to keep up with the innovation and adoption of new media technologies as drivers of social change. In 2017, we launched the XR for Change Summit in response to growing interest from our community to explore the application of these new technologies for social… Read more »