We’re Hiring: Director of Institutional Giving



Games for Change (G4C) seeks a Director of Institutional Giving responsible for developing and executing our fundraising activities with corporations, foundations, government agencies and other philanthropic institutions. The Director will also collaborate with the President on expanding G4C’s portfolio of major donors through donor-advised funds and family offices. They will play an essential role in generating $3+ million in program and general operating support, and serve as an ambassador with funders and other community partners. This person will report to the organization’s President, collaborate with the Senior Director of Partnerships, and oversee development support staff and interns.

This is a full-time position, Monday-Friday, 10AM-6PM. G4C is currently operating remotely but will transition to a hybrid model in September, 2021. Ability to work in NYC is preferred but remote work may be considered for the right candidate.

Responsibilities:

  • In collaboration with the President and senior staff, design and execute a comprehensive institutional giving strategy to meet annual fundraising goals.
  • Oversee an annual calendar of institutional giving and lead on management of G4C’s portfolio of foundations, corporate foundations, and government agencies and support cultivation of major donors, family offices, and donor-advised funds.
  • Expand the institutional fundraising pipeline; identify, research, and qualify prospective funders, and develop new opportunities with existing funders.
  • Work closely with the President to engage board members in institutional fundraising and major giving identifying and managing relationships with key prospective supporters.
  • Oversee accurate and up-to-date record-keeping in Salesforce to track research, cultivation, solicitation, and stewardship.
  • Collaborate with G4C leadership and program staff to develop proposal concepts and create compelling arguments for support of G4C’s mission and programs.
  • Oversee creation and submission of grant applications and lead, write, and manage cultivation emails, letters of interest, grant proposals, reports, presentations, online and printed materials. /li>
  • Work with senior staff and accountants on the preparation of proposal budgets and financial documents.
  • Develop and maintain relationships with corporate and foundation donors, and facilitate relationships between G4C staff and funders. Represent the organization at events and convenings.
  • Ensure compliance and fulfillment of grant requirements, identify and communicate funder requirements to program staff, and work with staff to monitor expenditures and identify variances and scope changes. Oversee reporting to funders.
  • Oversee development support staff and interns.

Key Qualifications:

  • 5+ years of progressively responsible experience in non-profit institutional fundraising.
  • Previous experience in K-12 public education preferred.
  • Experience using Salesforce or equivalent donor CRM required.
  • Experience with major gifts, family offices and donor advised funds preferred.
  • Proven ability to track and manage several projects and processes simultaneously.
  • Highly effective oral and written communicator with the ability to adapt to a wide range of communication styles.
  • High level of demonstrated accuracy.
  • Exceptionally motivated, organized and detail-oriented; team player with a willingness to help where required.
  • Ability to work both under supervision and independently.
  • Professionalism and discretion.
  • Experience with budgeting, budget development, and basic financial management.
  • Team player with exceptional interpersonal skills.
  • Self-starter, motivated, and able to take initiative in all situations; ability to function effectively in a fast-paced, entrepreneurial and inclusive environment.
  • Ability to organize and complete multiple tasks simultaneously with close attention to detail and prioritization to meet deadlines.
  • Excellent attention to detail and organizational skills.
  • Ability to work well independently with minimal supervision and as part of a team; work well with diverse styles and personalities.
  • Strong commitment to supporting youth and to advancing social impact.

To apply, please send an email with the subject line “G4C Director of Institutional Giving” to Marissa Harts at [email protected] Please send your resume as an attachment and include your cover letter (which should share what makes you a fit for this role, plus your favorite game to play) in the body of the email.
 
About Games for Change
Founded in 2004, Games for Change empowers game creators and social innovators to drive real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.

We’re Hiring: Remote Experience Design Intern



Games for Change (G4C) is seeking a Remote Experience Design Intern to support our NYC team on a range of production needs for the 2021 Games for Change Festival. The ideal candidate will be an enthusiastic and driven experience designer, with experience hosting remote events / experiences over Zoom. This is a collaborative role that involves working closely with the G4C team.

Candidates for this unpaid internship should meet the below qualifications and requirements.

Position Details:

  • Support G4C Festival production team (Program Director and Game Designer) in daily activities across a range of festival development and production projects
  • Communicate and manage outreach to partners, speakers, and sponsors
  • Support event production staff during remote experiencesl.

Key Qualifications:

  • Experience in event, festival or media production
  • Highly organized, detail-oriented, efficient, and capable of working in a fast-paced environment
  • Very reliable, self-motivated, and proactive.
  • Strong communication skills and ability to work with remote teams
  • Experience working with interactive media a plus
  • Currently or were recent undergraduate or graduate student
  • Internship is offered for credit or no credit.

To apply, please fill out a form here or email [email protected] Include the following in a cover letter: Please send your resume as an attachment and include the following information:

  • Availability (hours per week)
  • School, program, and expected graduation year
  • Overview of interest and experience

 
About Games for Change
Founded in 2004, Games for Change empowers game creators and social innovators to drive
real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.

We’re Hiring: Partnerships & Fundraising Intern



Games for Change is looking for an intern to support partnerships, business development and fundraising efforts for the organization. The intern will have hands-on opportunities to work on projects related to business development, fundraising, corporate and foundation relations, and event management. The intern will report to G4C’s Senior Director of Programs and Partnerships and will also work closely with the Director of Development.

Candidates for this unpaid internship (school credit only) should meet the below qualifications and requirements.

Position Details:

  • Support the Directors of Partnerships and Development (and other staff as needed) in research, project management, outreach and communication across a range of social impact video game, esports & XR (Extended Realities) development projects, and funding opportunities.
  • Assist with planning, logistics, and invitees list for G4C’s events throughout the summer.
  • Help with partner outreach, sponsorship and programming for G4C’s Annual Festival being held virtually in July 2021..
  • Research and compile information, including contact information, on current and potential partners and funders.
  • Assist on planning meetings and events as needed.
  • Assist in creating, editing documents, and presentations.

Key Qualifications:

  • Very reliable, self-motivated and proactive.
  • Interest in social impact games and education.
  • Highly organized and detail-oriented.
  • Strong communication skills (PowerPoint, Google Docs, Adobe) and ability to work with remote teams.
  • Strong English language skills (oral and written).
  • Strong computer skills and ability to produce high-quality information visually.
  • Skilled researcher able to collect, evaluate, and synthesize information from diverse sources, and effectively present it in spreadsheets and other documents.
  • Proven abilities for problem-solving, multi-tasking, meet deadlines and work under
    pressure, strong follow-up skills.
  • Able to work as part of a team in a constantly evolving work environment.

Requirements:

  • Weekly commitment of 20-30 hours/week; minimum of 12 weeks. Start date May 2021.
  • This position will be completely remote.
  • Internship is for school credit only. Applicants must be enrolled in a college or university level program and be eligible to receive school credit.

To apply, please send an email with the subject line “Partnerships Intern” to Marissa Harts, Operations Manager ([email protected]). Please send your resume as an attachment and include the following information in the body of the email:

  • Availability (hours per week) and location
  • School, program and expected graduation year
  • Overview of interest and experience with business development and corporate/foundation partnerships.
  • Details on any prior related internship experience

About Games for Change
Founded in 2004, Games for Change empowers game creators and social innovators to drive
real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.

Cross-Cultural Impact Jam – A Week of Global Collaboration & Game Design 🌎 🎮


From March 20 – March 28, Games for Change hosted the Cross-Cultural Impact Jam, a week-long virtual event with support from Unity, Cultural Services of the French Embassies in the U.S. and Canada, and the Consulate General of France in Quebec. The event brought together approximately 70 student developers from Canada, France, Senegal, and the United States to explore how they can integrate inclusivity and impact into their work.
 
This jam was part of Games for Good and Transitioning to Virtual Exchange, initiated by the French Embassy in the U.S., the FACE Foundation, and its partners, and part of Unity Social Impact.
 
Unlike most jams which generally ‘crunch’ development throughout a weekend, this jam took place over an entire week. The extended schedule allowed for collaboration between teammates across global time zones and allowed students to balance their school and personal schedules.

“We wanted to be sure that the structure of the Impact Jam encouraged a counter-crunch mentality as much as possible, particularly since these students will soon be entering the workforce. Time is a precious commodity these days, so giving students space and flexibility to self-organize their remote productions was key.”
– Susanna Pollack, President of G4C

Students participated in various activities and workshops throughout the week, including the G4C design methodology for impact games. Meanwhile, the IGDA Foundation provided practical tips for students who are entering emerging careers in the games and tech industries, focusing on themes of diversity, equity, and inclusion.

“Video games constitute the world’s largest creative industry, and a powerful subculture has developed around them. As the industry continues to gain influence among younger audiences, we must make sure that it becomes more inclusive. The Cross-Cultural Impact Jam is our first step in service of instilling that inclusivity through fostering dialogue around positive games on an international scale.”
– Gaëtan Bruel, Cultural Counselor of the French Embassy in the US


After a weekend of activities, the theme was revealed, and students began to develop experiences around an inclusive theme: ‘Amplifying Voices.’ This theme was selected to encourage students to consider how we can uplift and advocate for meaningful social issues and marginalized voices in our communities. During the week, we also had gracious support from faculty mentors, who provided feedback to students throughout the program. All of the projects were created using Unity.

“At Unity, we believe the world is a better place with more creators in it, and that creativity can and should come from anyone, anywhere,” said Jessica Lindl, VP, Social Impact, Unity. “Change happens when all voices are heard. We’re proud to have helped provide an inclusive, collaborative space for international students to create games and share their stories using Unity.”
– Jessica Lindl, VP, Social Impact, Unity

At the end of the Impact Jam, teams presented their work in front of a panel of guest judges, including Alain Wong from Unity, Jehanne Rousseau from Spiders, Kishonna Gray from University of Illinois – Chicago, and Krystel Theuvenin from the School of Interactive Arts. Together, we celebrated a week of cross-collaboration, and four student teams were honored with superlative awards. Three additional teams were also given honorable mentions.

    Most Creative Award: Automated Days – Play as a warehouse worker in an industry that only seeks to become more efficient, despite human well-being.
    Honorable Mention: Healing Heart
    Making an Impact Award: Mask – A game about masking, as well as the risks and rewards of revealing yourself to others.
    Honorable Mention: On the Flip Side
    Best Visual Design: Piggy – In this horror-themed platformer game, you are a pig trying to escape a slaughterhouse.
    Honorable Mention: A Night Without A Home
    Grand Prize Winner: Paving the Way – See through the eyes of a visually impaired person by helping them navigate through town using tactile paving.

Thanks to our participating schools:

  • Arizona State University
  • Carnegie Mellon University
  • Centre for Digital Media
  • Cnam-Enjmin
  • Ecole Supérieure Polytechnique de Dakar
  • Ecole Supérieure Multinationale Des Télécommunications
  • Groupe IAM (African Management Institute)
  • IIM DIGITAL SCHOOL
  • ISART DIGITAL
  • Langara Centre for Entertainment Arts
  • New York University
  • POLE 3D
  • Polytechnic School Thiès
  • Rochester Institute of Technology
  • Sheridan College
  • Spelman College
  • Université du Québec en Abitibi-Témiscamingue
  • Université virtuelle du Sénégal

  • Partners:


    About the Cultural Services of the French Embassies
    About the Cultural Services of the French Embassy in the US
    The Cultural Services of the French Embassy promote the best of French arts, literature, cinema, digital innovation, language, and higher education across the US. Based in 10 cities across the US, the Cultural Services bring creators and entrepreneurs to North America and build partnerships between French and North-American NGOs, companies, institutions, and universities. The Cultural Services of the French Embassy in the U.S. coordinates the Games for Good program, which aims to build a more inclusive gaming industry through workshops, delegations, and training programs, and co-created the Transitioning to Virtual Exchange Covid-19 Relief Fund, which lends support to education-related French-American collaborations in the virtual sphere.

    The Cross-Cultural Game Jam was produced with support from the French Embassy in Canada and the Consulate General of France in Quebec.
     
    About Unity
    Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators have been downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.
     
    About Games for Change
    Founded in 2004, the Games for Change (G4C) mission is to empower game developers, XR creators, and social innovators to drive real-world change through games and immersive media. G4C’s signature program is the annual Games for Change Festival, which virtually welcomed 6,800 registrations and participants in 2020. G4C has numerous programs that advance serious gaming and learning initiatives, including the Games for Change Student Challenge — a national game design competition for public middle and high school students that has reached over 27,000 students over the last five years.

     

    We’re Hiring: Director of Marketing and Communications


     
    G4C seeks a creative and energetic Director of Marketing and Communications responsible for developing and executing marketing and communication strategies and materials that ensure communication about G4C’s programs, services, and events to align with the organization’s strategic priorities and mission.
     
    This person will report to the organization’s Managing Director, and manage the Communications Manager. The position will have a particular focus on driving the strategy and narrative of our brand social media channels (where we engage both consumer and business audiences ) in addition to developing PR and social media strategies to extend the reach and impact of our various national social good campaigns.
     
    This is a full-time position, Monday-Friday, 10AM-6PM. G4C is currently operating remotely but the position is expected to work out of an office located in NYC est. September 2021.
     
    Responsibilities:

    • Build the G4C brand to be relevant in our dynamic environment and be relevant to our audience segments to drive engagement around G4C and our mission
    • Develop and execute innovative marketing strategies to grow awareness and perception of and engagement with G4C across multiple channels
    • Create and implement marketing efforts to drive sponsors, nonprofits and educators to G4C Website for our program offerings.
    • Create and manage consistent marketing materials for G4C to use with key audiences (funders, nonprofits, professionals, and companies)
    • Serve as key liaison with external marketing and communications partners, including our PR team, leading campaign development from concept and strategy through to execution
    • Set campaign KPIs, track performance, and lead post mortem analysis
    • Develop and execute a comprehensive communication plans for both our internal programs (such as the G4C Festival, Student Challenge Competition and more) and external programs including media and partners
    • Lead on thought leadership resources and materials that advance the sector including the identification of media and speaking opportunities that showcase the work and G4C’s leadership.
    • Oversee production of marketing videos related to various programs
    • Staying abreast of relevant current events, cultural moments and industry trends, and identifying opportunities for the G4C social voice to address in real-time in meaningful and brand-aligned ways on social media channels
    • Develop and oversee a social media strategy to advance G4C’s mission on current channels: LinkedIn, Facebook, Twitter, Instagram, YouTube, Google Group as well as on channels hyper-relevant to the games industry (Discord, Twitch, etc.)
    • Manage the Communications Manager with passion, strong communication and leadership. Develop annual objectives for the Communication Manager and assess their performance on a regular basis.
    • Train, mentor, and onboard new and existing department staff and interns if necessary

     
    Key Qualifications:

    • Bachelor’s degree, preferably with a concentration in marketing or advertising.
    • A minimum of seven to ten years of experience in brand marketing, partnership management, creative/content, consumer insights, and/or innovation.
    • Commitment to the mission of social change through video games and immersive media
    • In-depth knowledge of social media platforms and their users (Facebook, Twitter, Instagram, Youtube, Tik Tok, etc.)
    • Active and engaged participant in social media
    • Superb verbal, written and presentation skills to communicate effectively, and on-brand, with consumers, in-house stakeholders and partners
    • Solid understanding of digital content, communication and marketing principles
    • Photo/Video editing experience and basic design capabilities for social media
    • Familiarity with web and social media analytics (Facebook Insights, Twitter Analytics, Hootsuite, Google Analytics, etc.)
    • Highly creative, strategic thinker with ability to develop fresh, executable ideas that support internal initiatives
    • Highly organized, detail-oriented and able to manage/execute multiple ongoing projects
    • Knowledge of ad campaigns and implementation
    • An independent work ethic and drive and know when to escalate to higher-ups
    • Strong organizational and communication skills, both oral and written
    • Excellent interpersonal skills
    • Record of handling sensitive personal and financial information with confidentiality
    • Strong knowledge of influencers and game streamers A+

    Familiar with:

    • Google Drive apps and Dropbox
    • Microsoft Word, PowerPoint, and Excel
    • Adobe Photoshop, InDesign, Acrobat Pro
    • Social media management tools like Tweetdeck or Hootsuite
    • Google Analytics
    • WordPress
    • MailChimp or similar HTML newsletter platform
    • Youth Issues & Education A+

    How to apply:
    To apply, please send an email with the subject line “G4C Marketing Director” to Marissa Harts at [email protected] Please send your resume as an attachment and include your cover letter (which should share what makes you a fit for this role, plus your favorite game to play) in the body of the email.
     
    About Games for Change
    Since 2004, G4C has been empowering game creators and innovators to drive real-world change, using games and immersive media. G4C partners with technology and gaming companies as well as nonprofits, foundations and government agencies, to run world class events, public arcades, design challenges and youth programs. G4C supports a global community of game developers working to use games to tackle real-world challenges, from humanitarian conflicts to climate change and education.

    Announcing the Cross-Cultural Impact Jam (March 20-28)! 🌎


    We are excited to announce the Cross-Cultural Impact Jam (March 20 – 28, 2021)!
     
    G4C is partnering with Unity Technologies and the Cultural Services of the French Embassies in the US and Canada to bring together students from 18 universities across the world to collaborate in creating games and immersive experiences around the theme of inclusivity. Undergraduate and graduate students from Canada, France, Senegal, and the United States will participate in activities that explore how to design for social impact and workshops on the need for diversity, equity, and inclusion within the games industry. After a weekend of activities, including a Diversity, Equity, and Inclusion Workshop led by the IGDA Foundation, participants will be placed in groups of four with students from other countries to develop a prototype experience in Unity around the theme of inclusivity and inclusive design.
     
    Most jams generally ‘crunch’ development into 48 hours, but the Cross-Cultural Impact Jam’s activities will occur over an entire week. Expanding the jam’s timeframe will allow for collaboration between teammates across global time zones and provide time for students to balance their school and personal schedules. We also aim to encourage a counter-crunch mentality and ongoing collaborative spirit within the Impact Jam!
     
    At the end of the program, students will have a newfound global community, a portfolio piece published on the Unity Play platform, and the tools needed to support themselves, and make the Games Industry more inclusive and equitable.
     
    The Impact Jam is part of Games for Good and Transitioning to Virtual Exchange, initiated by the French Embassy in the U.S., the FACE Foundation and its partners, and part of Unity’s Social Impact Program.
     
    Participating Schools:

  • Arizona State University
  • Carnegie Mellon University
  • Centre for Digital Media
  • Cnam-Enjmin
  • Ecole Supérieure Polytechnique de Dakar
  • Ecole Supérieure Multinationale Des Télécommunications
  • Groupe IAM (African Management Institute)
  • IIM DIGITAL SCHOOL
  • ISART DIGITAL
  • Langara Centre for Entertainment Arts
  • New York University
  • POLE 3D
  • Polytechnic School Thiès
  • Rochester Institute of Technology
  • Sheridan College
  • Spelman College
  • Université du Québec en Abitibi-Témiscamingue
  • Université virtuelle du Sénégal

  •  
    You can learn more about the program and its partners here, and keep an eye out for more info about the games, as well as selected superlative winners and prizes! Follow our Facebook, Twitter, Instagram, the G4C Newsletter to learn more about our ongoing initiatives as we celebrate diversity and inclusion in the games industry.
     
    #ImpactJam #gamejam #gamedev #diversityingames #FranceCanadaCulture #MadeInUnity #G4C #Unity3D #Unity2D

    G4C & Epic Games Team Up to Bring Powerful EdTech Tools to the Classroom 🖥


     
    Games for Change is excited to announce a partnership with Epic Games that will offer middle and high school educators a chance to bring Fortnite, Unreal Engine, Twinmotion, and other Epic Games content into their classrooms, now through the end of the year. Sign-up for our October Workshops now!
     
    Games for Change will be offering four types of free workshops:

    • Introduction to Interactive 3D for Creators: Hour-long webinars that will introduce educators to interactive 3D and real-time technology across various industries, including advertising, game development, architecture, engineering, automotive, film, and entertainment. The workshop will share teaching resources using Fortnite Creative, Twinmotion, and Unreal Engine. Educators will leave with an understanding of the suite of Epic Games’ 3D interactive resources and the potential they have to prepare students for real-world skills using industry-standard tools.
    • “Teach With Fortnite Creative” Workshop: Half-day workshops where educators will learn to use Fortnite Creative to empower students to become creators. Teachers will engage in hands-on learning and a series of challenges to explore Fornite Creative’s fundamentals. This workshop is a great start to help educators bring Fortnite Creative into the classroom, in person or virtually.
    • “Teach with Fortnite Creative Level 2” Workshop: This next-level workshop will dive deeper into the functionality of Fortnite Creative and examine innovative ways to create a curriculum that educators can incorporate into their content area. Participants will understand how devices in the game can enhance automation to develop more engaging experiences.
    • “Teach with Unreal Engine” Workshop: In this workshop, educators will gain a better understanding of how Unreal Engine is being used across industries, including advertising, architecture, automotive, games, film and television, and beyond. They will learn Unreal Engine fundamentals through guided projects, explore lesson plans, and walk away with tools and resources to successfully implement real-time content creation into their learning environments.

    Sign-up for our October Workshops now!

    We’re Hiring: Youth Programs Intern



    Games for Change (G4C) is looking for a Youth Programs Intern to support a range of projects promoting games for social impact this winter for G4C and Raising Good Gamers.

    Candidates for this unpaid internship should meet the below qualifications and requirements.

    Position Details:

    • Support G4C staff in daily activities and collaborate on special projects, as assigned.
    • Conduct research on games, game related programs, articles, tech opportunities and interventions, and game developers.
    • Work with G4C’s Senior Director of Programs and Partnerships to explore partnerships and events to promote Raising Good Gamers and other youth initiatives.
    • Work directly with G4C’s Communications Manager to assist with outreach and communications content.
    • Help with other tasks as needed.

    Key Qualifications:

    • Very reliable, self-motivated and proactive
    • Passion for and interest in social impact games and video game development
    • Highly organized and detailed-oriented
    • Strong communication skills and ability to work with remote teams
    • Desire to share Games for Change’s mission

    Requirements:

    • Weekly commitment of ~15-20 hours/week; minimum of 12 weeks. Start date January 2021.
    • This position will be completely remote.
    • Internship is for school credit only. Applicants must be enrolled in a college or university level program and be eligible to receive school credit


     
    About Games for Change
    Founded in 2004, Games for Change empowers game creators and social innovators to drive
    real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.

    We’re Hiring: Design Intern



    Games for Change (G4C) is looking for an intern to support design efforts for the organization. The intern will design and produce print and online materials to support a broad range of projects and programs, including materials for workshops, events, marketing, fundraising, and more. The Design Assistant will be an imaginative, detail-oriented self-starter, eager to collaborate and contribute to a creative learning community.

    Candidates for this unpaid internship should meet the below qualifications and requirements.

    Position Details:

    • Design and production of digital and non-digital materials and assets for various programs

    Key Qualifications:

    • Very reliable, self-motivated and proactive
    • Strong graphic design and print skills
    • Strong visual communication, storytelling, and messaging skills
    • Fast and versatile with Illustrator, Photoshop, inDesign
    • Familiar with sound, video editing and compositing
    • Ability to research and synthesize information quickly
    • Tech-savvy, curious, and quick to learn new skills, systems, and mental models
    • Ability to meet hard deadlines and exceed expectations
    • Facility for working with many audiences including educators, designers, students, etc.
    • Sense of humor
    • Knowledge of HTML5, CSS3, and WordPress are a plus.
    • Passion for and interest in social impact games and education
    • Proven ability to problem-solve and multi-task in high-pressure environments
    • Able to work as part of a team in a constantly evolving work environment

    Requirements:

    • Weekly commitment of ~24 hours/week; minimum of 12 weeks. Start date January 2021.
    • This position will be completely remote.
    • Internship is for school credit only. Applicants must be enrolled in a college or university level program and be eligible to receive school credit

    Apply below, and please include the following in your cover letter:

    • Overview of your interest and experience with video games and/or non-profit organizations
    • Details on any prior related experience, internship or otherwise
    • Availability (hours per week)
    • Location
    • School, program, and expected graduation year


     
    About Games for Change
    Founded in 2004, Games for Change empowers game creators and social innovators to drive
    real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.

    We’re Hiring: Partnerships Intern



    Games for Change (G4C) is looking for an intern to support partnership and business development efforts for the organization. The intern will support projects related to business development, fundraising, corporate and foundation relations, and event management. The intern will report to G4C’s Director of Partnerships who leads on supporting the organization in cultivating, building and nurturing strategic relationships and alliances that are essential for advancing and successfully achieving the mission of G4C.

    Candidates for this unpaid internship should meet the below qualifications and requirements.

    Position Details:

    • Support G4C Director of Partnerships (and other staff as needed) in research, project management, outreach and communication activities across a range of social impact video game, esports & XR (Extended Realities) development projects, and funding opportunities.
    • Assist with planning, logistics, and invitees list for G4C’s events.
    • Help with partner outreach, sponsorship and programming for G4C’s Annual Festival.
    • Compile contact lists and research contact information.
    • Assist G4C’s Director of Partnerships and President in planning meetings and events as needed.
    • Assist in creating, editing documents, and presentations.

    Key Qualifications:

    • Very reliable, self-motivated and proactive.
    • Passion for and interest in social impact games and education.
    • Highly organized and detail-oriented.
    • Strong communication skills (PowerPoint/Keynote, Google Docs) and ability to work with remote teams.
    • Strong English language skills (oral and written).
    • Strong ability to produce high-quality information visually.
    • Proven abilities for problem-solving, multi-tasking, meet deadlines and work under
      pressure, strong follow-up skills.
    • Able to work as part of a team in a constantly evolving work environment.

    Requirements:

    • Weekly commitment of 20-30 hours/week; minimum of 12 weeks. Start date January 2021.
    • This position will be completely remote.
    • Internship is for school credit only. Applicants must be enrolled in a college or university level program and be eligible to receive school credit.

    Apply below, and please include the following in your cover letter:

    • Overview of your interest and experience with video games and/or non-profit organizations
    • Details on any prior related experience, internship or otherwise
    • Availability (hours per week)
    • Location
    • School, program, and expected graduation year


     
    About Games for Change
    Founded in 2004, Games for Change empowers game creators and social innovators to drive
    real-world change using games that help people to learn, improve their communities, and contribute to make the world a better place. We convene stakeholders through our annual G4C Festival and foster the exchange of ideas and resources through workshops and consulting projects. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and train educators to run game design classes on impact games. We incubate projects through our game design challenges and executive production expertise in coalition building. We act as an amplifier by curating and evangelizing games for change to the public through our games arcades and awards.