An Update On The 2020 Games for Change Festival

Submit Your Game for the 2020 Games for Change Awards!

  Each year, the Games for Change Awards celebrates exemplary work in the impact games sector. Our Awards portal is now open for submissions. We encourage you to submit your games and XR experiences now through February 14th! The 2020 G4C Awards categories are… BEST GAMEPLAY – Recognizes games that incorporate engaging gameplay mechanics that… Read more »

From the XR4C Fellow: First G4C Festival

By nature of the medium, extended reality (XR) content is all about perspective. People’s perspectives change when they experience circumstances firsthand, and through XR systems we can embrace a different method of storytelling to gain new insights, expand on acquired knowledge, and better understand others. XR as a medium continues to rapidly advance, and content… Read more »

At a Glance: G4C19 Festival & XR4C Summit

  Thank you to all who attended our 16th annual Games for Change Festival this past month!   It was an incredible week and we are so thankful to everyone who joined us including the amazing speakers, sponsors, exhibitors and of course all the attendees!  So many industry icons, developers, creators, professionals, and change agents came together… Read more »

Announcing the 2019 G4C Awards Nominees!

Games for Change is pleased to announce the nominees for the 2019 Games for Change Awards! Each year we recognize the most impactful, innovative, and engaging social impact games of the year at our Games for Change Awards ceremony.   This year we are excited to present two new awards, Best Student Game and Best XR For Change… Read more »

Recap of G4C18 Festival and XR4C Summit

  15 years celebrating the impact of games!   It’s a wrap! This year’s 15th annual Games for Change Festival was a major success! We hosted over 1000 attendees with many of them coming from countries around the world. The 3 day event kicked off with the proclamation from Mayor Bill DeBlasio that Thursday, June… Read more »

How Games and VR Frame Refugee Issues

Carne y Arena – Alejandro González Iñárritu © Legendary   Darfur is Dying and Food Force   In 2006, I visited the G4C Festival for the first time. In a break-out session, I initiated a conversation on games as a documentary medium. Drawing from the poetics of documentary, we discussed how docu-games mix ‘documenting’ and… Read more »

Game to Grow: Esports as a Learning Platform

The new North America Scholastic Esports Federation (NASEF) started as a regional league in Southern California and quickly garnered the enthusiastic support of teachers and administrators – and also drew in a subset of students that typically are not otherwise engaged in school.   Anthony Saba is Head of School at Samueli Academy, a public… Read more »

⏰ 1 Week Left to Purchase Tickets for #G4C18 ⏰

  The Games for Change Festival is only 1 week away! Register now to snag the last few spots in reserved sessions and a ticket to AU & HEVGA’s networking happy hour.  Join AU & HEVGA’s Happy Hour Receive an invitation to join #G4C18’s Happy Hour with American University Game Lab, Higher Education Video Game Alliance (HEVGA) and… Read more »

XR4C – A Curator’s Perspective + Free Membership To Virtual World Society

  XR for Change – A curator’s perspective   The XR for Change Summit is less than two weeks away and we could not be more excited about it. While curating speakers for the Summit my goal was to explore how immersive technologies are being used to address real-world challenges, create empathy and drive social… Read more »