Celebrate 15 years of Games for Change! #Happy15thG4C

  Join Us to Celebrate 15 years of Games for Change   Did you know that the very first Games for Change was a half-day event, with a handful of featured games and only 42 attendees? 15 years later, we will spend 3 days celebrating dozens of games and hosting more than 1,000 attendees from… Read more »


  The very first Games for Change was a half-day event, with a handful of featured games and only 42 attendees.  Fifteen years later, we will spend 3 days celebrating dozens of games and hosting more than 1,000 attendees from academia, government, media & technology, nonprofits, health, social & civic organizations, and the games industry. This… Read more »

G4C Industry Circle: Navigating Game Based Learning in EU with Triseum

    2017-18 INDUSTRY CIRCLE WEBINAR WITH TRISEUM ON YOUTUBE LIVE   On May 29th, join the fourth installment of the Games for Change 2017-2018 Industry Circle. The Industry Circle is a program that showcases the achievements and opportunities in the impact games sector by highlighting leading studies that have made a significant contribution to our… Read more »

Take On Game Development Challenges at #G4C18!

  Tackle Development Challenges at the 2018 Games for Change Festival Whether your development portfolio consists of one game or one hundred, the sessions at #G4C18 are designed to help solve your top challenges. Highlights include: Developing Kid-Friendly Online Communities: Katie Salen (University of California, Irvine) will explore a play-based approach to raising socially and… Read more »

#G4C18 Festival Program: Children’s Media Highlights

  Join fellow content creators, educators and researchers at the Games for Change Festival to explore current media trends and opportunities for innovation.  Panel, talks and workshops at #G4C18 include: -Mimi Ito (University of California Irvine) will share her perspectives on children’s changing relationships to media and communications -Kristin Cook (Sesame Workshop) will describe how… Read more »

#G4C18 Festival Program: EdTech Highlights

  Meet with potential funders, network with future partners and gain practical advice for developing, marketing and sustaining your EdTech projects.  Join us at #G4C18 for these sessions and more: –Gonzalo Frasca (DragonBox) will describe the challenges involved in creating a full math curriculum with games, printed textbooks and storybooks –David Langendoen and Leah Potter… Read more »

The XR for Change Program Is Live!

  The XR for Change Summit program is LIVE!   With a day full of talks, breakouts, and demos, the XR for Change Summit will showcase a range of promising immersive projects and emerging technologies. Join fellow developers, storytellers, researchers, journalists, artists, nonprofits and more to explore how AR/VR/MR can drive social good. New sessions… Read more »

The #G4C18 Festival Program is Live

  THE 2018 FESTIVAL PROGRAM IS LIVE!   More than 100 speakers from around the world will take you behind the scenes of groundbreaking games, to the front lines of top development challenges and into the future with cutting edge research. Join us to be inspired, get informed and celebrate 15 years of impact at the #G4C18… Read more »

New Speakers at the XR for Change Summit!

  Announcing first speakers for the XR for Change Summit on June 30th!   Tom Furness is an amalgam of Professor, Inventor and Entrepreneur in a professional career that spans 52 years. In addition to his contributions in photonics, electro-optics, and human interface technology, he is an original pioneer of virtual and augmented reality technology and widely known as… Read more »

💭 XR Brain Jam: Come Brainstorm New XR Experiences with Neuroscientists

  Are you a XR creator or neuroscience researcher? Apply to join the XR Brain Jam!   From June 25-27, XR for Change will host its second annual XR Brain Jam as part of the G4C Festival in NYC. Based on the wildly successful inaugural Brain Jam held last year, G4C, Carnegie Mellon University and the… Read more »