Congrats to the G4C Award winners and nominees!

  Congratulations to the winners of the G4C Awards, especially Walden, A Game, which won Game of the Year and Most Significant Impact! A major thank-you to Overwatch voice actress Anjali Bhimani for emceeing the Awards.   The Awards winners are:   Game of the Year & Most Significant Impact awards Walden, A Game: Walden,… Read more »

Last Chance: Get your passes! The Festival starts next week.

until the Festival starts!   Here’s what’s in store …   The Games for Change Festival starts next week! Don’t miss out on: Dozens of unique games (including the G4C Awards nominees) and VR demos that aim to make a positive impact on the world Highly anticipated talks and sessions New platforms, games, and technologies at the Marketplace Buy Pass   Join us for… Read more »

Announcing the 2017 Industry Circle

    Announcing the 2017 G4C Industry Circle members   Through our annual Industry Circle program, Games for Change recognizes organizations that have taken risks, developed sustainable business models, launched successful games, and are pushing the boundaries of the games industry in a positive direction.   Learn from Industry Circle members at the Festival   We are… Read more »

Announcing the G4C17 Awards Nominees

All nominees are considered for the Awards’ top honor, Game of the Year, which is awarded to the nominee that best exemplifies all categories. And don’t forget to vote!

Last chance to buy Festival passes at the regular rate

The Festival is less than 1 month away. Make sure to pick up your pass!  … until pass prices increase for late registration Pass prices for the Games for Change Festival and VR for Change Summit increase on July 14 for late registration. Get your pass today and save your spot.   Buy Festival Passes

Announcing the 2017 G4C Student Challenge winners

Announcing the winners of the 2017 G4C Student Challenge We are pleased to announce the 18 winners of our second annual Games for Change Student Challenge in NYC, Pittsburgh and Dallas! Over 2,000 middle and high school students participated in the 2017-2018 Student Challenge, learning game design in public schools and at local game jams. Students created nearly 400… Read more »