Games and Media Summit: Early-bird ends Wednesday // New talks & installations

Have you registered yet? Early bird passes end March 2! Are you coming to the Games and Media Summit at the Tribeca Film Festival on April 18? You won’t want to miss this year’s talks, demos, and interactive installation area filled with VR, augmented reality, neuroheadsets, arm/body wearables, biofeedback technologies, and more. The early-bird discount period ends on… Read more »

Announcing the finalists of thePocket Change Game Design Challenge

Games for Change and Transformance are thrilled to announce the top five finalists for the Pocket Change Game Design Challenge! Following three rounds of jury deliberation, five submissions have been selected as finalists and invited to participate in a live pitch event in Dallas, Texas on March 18. The pitch event will take place in… Read more »

Games for Change Awards deadline extended to March 2

An extra week to send us your games for impact and learning We’re extending the deadline for game submissions to the G4C Awards until Wednesday, March 2, at 11:59 p.m. EST, due to demand and a high volume of submissions. Don’t forget about our new award category, Best Learning Game! Submit your game here.

Demo your games with thousands of kids at NYC's biggest street fair

  Join us at the G4C Arcade at the Tribeca Family Festival Street Fair on April 23. This day-long event attracts over 250,000 kids and families in downtown NYC as part of the Tribeca Film Festival. Games for Change turns a city block into a giant arcade featuring live and digital games. Over the past two… Read more »

G4C Industry Circle: How Schell Games' transformational games are changing education

GOOGLE HANGOUT WITH SCHELL GAMES (FEB. 24)   In our fifth installment of the G4C Industry Circle series, Schell Games shares their recent transformational games for education. Learn more from Schell Games CEO Jesse Schell in a Google Hangout on Wednesday, February 24, 2016, at 3:00 PM ET for a meaningful discussion on the importance… Read more »

Games and Media Summit: A sneak peek of playable games and installations

  Come play these groundbreaking games and installations at our Games and Media Summit! Get your early-bird passes here today.   EyeWire VR Making its debut at the Summit, EyeWire’s latest brain neuron-mapping project combines high-definition VR with hand motion-tracking sensors. Developed in partnership with the Fluid Interfaces Group at MIT Media Lab, EyeWire VR… Read more »

Feed the Pig Challenge: A Game Design Competition from the AICPA, the Ad Council and G4C

Submit for your chance to win up to $10,000and help Americans think differently about saving With the changing financial landscape, saving for your future is more important than ever. Even so, in the past year, almost half of 25-34 year olds had to use a credit card to pay for everyday items, like food or… Read more »

Games and Media Summit: First look at talks, from neurogames to VR to real-world sports

A first look at who you’ll meet at the Games and Media Summit Introducing the first speakers for our Games and Media Summit at the Tribeca Film Festival on April 18! We’ll be sharing more from our program and playable installations soon, and will have the full schedule online in March. FDA-Approved Games Dr. Adam Gazzaley,… Read more »

G4C Industry Circle: Introducing Jukko, mobile advertising for social impact

RSVP HERE TO JOIN G4C’S GOOGLE HANGOUT WITH GLOBAL GAMING INITIATIVE Jukko: Mobile Advertising for Social Impact By Elizabeth Sarquis, Founder and CEO At Global Gaming Initiative, we set out to bring social impact games to the casual games space. We then use revenue generated from our games to provide tangible goods to developing world… Read more »