What We Do
Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.
Games for Change runs game design challenges for the public and professional communities, Fellowships programs that engage college/university students, and a year-round impact game design program and competition for middle and high school students, called the G4C Student Challenge.
Games for Change’s Public Arcades bring the work of game developers addressing positive social change and learning to new audiences and unexpected contexts. In partnership with cultural institutions, conferences, companies and more, G4C produces interactive arcades that represent the best social impact and learning games in the market today from major developers and independent creators.
G4C partners with organizations seeking support for a range of services involving games and impact. G4C offers strategic workshops, vendor selection, project management and executive production. Collaborating with designers, academics, subject matter experts and researchers alike, G4C provides vision, continuity and support through the duration of the project.
XR for Change is a new year-round initiative powered by Games for Change that seeks to unify developers, storytellers, researchers, technology companies and users to create experiences that have a shared mission to improve people’s lives.