ABOUT

The Games for Change Student Challenge is a game design competition that invites middle and high school students to create digital games about real-world issues impacting their communities. The best games are celebrated at an awards ceremony and public arcade of student games in each Challenge city. Prizes include internships, career development opportunities, and mentorships. In each city, 20-30 select educators receives training to run game design courses, and mentorships is provided to student by professional game designers.

2016-17 sponsors include the National Endowment for the Humanities, Best Buy Foundation, and The New York Community Trust. Partners include Institute of Play, Museum of the Moving Image, Mouse, the Sprout Fund, and Big Thought. The Challenge themes are supported by NEH, NOAA, and Current, powered by GE. The 2015 NYC Challenge was hosted in collaboration with the New York City Department of Education, Globaloria, Institute of Play and the Museum of the Moving Image with support from Unity and Susan Crown Exchange. Theme partners were: The New York Times (Civic Journalism theme), XPRIZE Foundation (Literacy), A Kinder World Foundation (Animal Welfare) and the NYC Mayor’s Office (Smart Cities).

gameschangesmalllogo

Games for Change (G4C) is a nonprofit that empowers creators and social innovators to drive real-world change using digital games that help people to learn, improve their communities, and contribute to make the world a better place. G4C incubates game projects; convenes stakeholders, produces game arcades and events to engage the public; teaches game design to educators and youth to advance learning and civic participation; and fosters the exchange of ideas and resources through workshops and consulting projects.

2016 ANCHOR PARTNERS

bigthought

BIG THOUGHT – DALLAS

Driven by the mission to make imagination a part of everyday learning, Big Thought brings relentless optimism and innovation to the biggest problem we face today: the opportunity gap. Founded in 1987 by civic leaders Edith O’Donnell and Mitch Jericho, the organization began a campaign to bring imaginative and creative hands-on learning opportunities to children. Big Thought develops campus and community based programs that impact academic achievement and address youth development. By collaborating with more than 200 local partners, the organization serves over 140,000 students each year through innovative programs such as Thriving Minds and Dallas City of Learning.

sprout

THE SPROUT FUND – PITTSBURGH

The Sprout Fund is Pittsburgh’s leading agency supporting innovative ideas, catalyzing community change, and making our region a better place to live, work, play, and raise a family. Sprout stewards the Remake Learning Network by providing catalytic support for new learning initiatives, building a community of practice through outreach and networking, raising awareness and understanding through documentation and storytelling—all in an effort to provide more relevant, imaginative, and accessible learning opportunities for children, youth, and families in the greater Pittsburgh region. Since 2001, Sprout has granted more than $6.5 million to more than 900 projects and initiatives.

2016 LEAD PARTNERS

BestBuy_Foundation
hive_logo_newyorkfranklin
neh
t2_logo_ful

2016 IMPLEMENTATION PARTNERS

mouse_logo_3000px_rgb
sprout
bigthought
iop

2016 THEME PARTNERS

noaa-transparent-logo
neh
current-logo-yellowtext-transparent-background

2016 MOVEABLE GAME JAM PARTNERS

iop
coderdojo-logo-round_300dpi
gk_logo_transparent
mouse_logo_3000px_rgb
black_stacked_momi_sm
soh-nup-edu-logo_blk-crisp2