The Games for Change (G4C) Student Challenge is a national game design program that invites students to create digital games about issues impacting their communities. The Challenge is run in cities across the United States, and includes professional development in game-based learning for 20 teachers per city, in-school and after-school game making courses supported by curriculum partner Mouse, student game jams and workshops, mentorship by professional game designers and social issue themes with multimedia content provided by cause-based partners. The program culminates with awards ceremonies and public exhibitions of student games at local cultural institutions in each city, and both games and work-related opportunities as prizes.

The goal of the Challenge program is to expose and excite students to work-related opportunities in STEM and game design, engage students and teachers in civic issues impacting their cities and communities, build capacity for teachers to use game-based learning tools and approaches and students to learn game design as a method for storytelling and 21st century skill development. The Challenge was piloted by G4C in NYC in 2015 in collaboration with the NYC Department of Education and a coalition of partners, and expanded in 2016 to Pittsburgh and Dallas. The 2017-2018 Student Challenge is currently running in New York City, Los Angeles, Pittsburgh, Detroit and Atlanta.



Games for Change (G4C) is a nonprofit that empowers creators and social innovators to drive real-world change using digital games that help people to learn, improve their communities, and contribute to make the world a better place. G4C incubates game projects; convenes stakeholders, produces game arcades and events to engage the public; teaches game design to educators and youth to advance learning and civic participation; and fosters the exchange of ideas and resources through workshops and consulting projects.


The Annenberg Foundation is a family foundation established in 1989. The Foundation supports the worldwide community through its grantmaking, technical assistance and direct charitable activities.

Born on the premise that visionary communications can improve the public well-being, the Annenberg Foundation has partnered with L.A.’s tech leaders to explore how the intersection of technology and philanthropy can benefit our city. AnnenbergTech is a three-pronged initiative that includes thought leadership, capacity building and pilot partnerships aimed at coordinating efforts between L.A.’s nonprofits, in need of greater technology resources, and tech titans seeking ways to engage with the city through philanthropy and civic leadership.


Annenberg Learner is the education division of the Annenberg Foundation, created to “Advance Excellent Teaching in American Schools.” For more than three decades, Annenberg Learner has pursued this mission by funding and distributing multimedia resources, including video, print, and interactive web materials, for the professional development of teachers. These resources in all discipline areas help teachers to stay up-to-date in their fields and to use current learning research in their classrooms. More than 100 multimedia courses and workshops are streamed free through www.learner.org. Annenberg Learner also partners with like-minded organizations to create valuable learning experiences for K-12 educators. As the name Annenberg Learner implies, its focus is on the teacher, as well as the student, as a learner.




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