The 2020-2021 program will run in the ‘Spotlight Cities’ of NYC, Los Angeles, Atlanta, and Detroit and will include professional development in game-based learning for up to 75 teachers per city, in-school and after-school game making courses supported by curriculum partner Mouse, student game jams and workshops, mentorship for students provided by professional game designers, social issue themes with digital resources provided by cause-based partners, and a culminating national game design competition and Awards Ceremony in Spring 2021.
Any middle/high public school educators interested in joining the program can apply this August. More details coming soon!
Here is how it works:
- Educators apply to participate in the year-long program, hosted by Games for Change, via the Teacher Application forms (available soon).
- In each participating city, new educators will be selected to join the G4C Student Challenge teacher cohorts. Educators from previous years’ cohorts will be automatically accepted into the program if they are interested in participating again this year.
- In September 2020, cohort educators will attend 2-days of virtual professional development (hosted by G4C and curriculum partner, Mouse) to receive training on game-based learning and how to teach game design. Stipends will be provided to schools on request to help cover the cost of a substitute teacher.
- PD training will also introduce educators to three community/social impact themes around which their students will be prompted to design games.
- Educators will be equipped to launch their game design courses during the Fall 2020 school semester and will be given complimentary access to the Mouse Impact Game Design Curriculum.
- Educators can choose to teach the curriculum (approximately 20-30 hours) during the school day or as part of an after-school club/program.
- Throughout the year educators will be supported via:
- Year-round program support from G4C
- Direct curricular support from Mouse
- A digital library of game design and theme-related resources, available through the Student Challenge website
- Mentors from the professional games/technology industry (who conduct virtual classroom visits)
- A series of virtual weekend game jams / hackathons, supported by professional game designers
- A mid-program meet-up for cohort teachers
- And so much more!
- Participating students will be encouraged to submit their final game projects to the G4C Student Challenge game design competition in April 2021 for the chance to win national recognition and awesome prizes, including a $1,000 Grand Prize Scholarship.
- No prior game design or programming experience is required to participate as a cohort educator; all training and curricular materials will be provided.
- Teachers from diverse backgrounds and concentrations are encouraged to apply (past cohorts have included educators in English, Social Studies, Technology, Math, Science, Computer Science, Librarians, Special Education and more!)
- Teachers must have consent from their school principal to participate in the Student Challenge program.
- There are no costs involved in participating in the program (for teachers/schools)
- Stipends will be provided to schools to help cover the cost of a substitute teacher during the 2 day PD.