Design games that make a difference in your city!

The Games for Change Student Challenge is the leading national game design program that combines students’ passion for games with digital learning and civic engagement.

STUDENTS CREATE GAMES ABOUT REAL-WORLD ISSUES & WIN AWESOME PRIZES
GAME JAMS & MENTORSHIP WITH PROFESSIONAL GAME DESIGNERS
PROFESSIONAL DEVELOPMENT IN GAME DESIGN FOR EDUCATORS
ENGAGE WITH CIVIC ISSUES & BUILD 21ST CENTURY SKILLS THROUGH GAME DESIGN

The 2018-2019 program will run in NYC, Los Angeles, Atlanta and Detroit and will include professional development in game-based learning for 25+ teachers per city, in-school and after-school game making courses supported by curriculum partner Mouse, student game jams and workshops, mentorship for students provided by professional game designers, social issue themes with digital resources provided by cause-based partners and a culminating game design competition and Awards Ceremony in Spring 2019.

IMPACT HIGHLIGHTS SINCE 2015

A City Based Competition Empowering Students to Make Games that Impact their Community

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15 SOCIAL IMPACT THEMES:

Automated Communities 2050

Endangered Species

Disrupt Aging: Implications of Living 100

Envision Gender Equity, Diversity & Inclusion

Wildlife Conservation

Connected Cities

News Literacy

Kindness & Empathy

Future Communities

Climate Change

Local Stories & Immigrant Voices

Smart Cities

Animal Welfare

Civic Journalism

Literacy

Youth Justice

2019 CHALLENGE PARTNERS

PROGRAM PARTNERS

GAMES FOR CHANGE
MOUSE
TWO BIT CIRCUS FOUNDATION
STEM@GTRI
CEISMC

PROGRAM SUPPORTERS

GENERAL MOTORS
ANNENBERG FOUNDATION
ANNENBERG LEARNER
ANNENBERG TECH
TAKE-TWO INTERACTIVE
BIGGLESWORTH FAMILY FOUNDATION
NYC DEPARTMENT OF CULTURAL AFFAIRS
New National Endowment for the Arts
NYC MAYOR’S OFFICE

THEME PARTNERS

AARP
NATIONAL GEOGRAPHIC
GENERAL MOTORS
NOMA
NYC MAYOR’S OFFICE

FUN FACTS

0

% FEMALE

% of U.S. GAMERS THAT ARE WOMEN

0

% OF PEOPLE

PLAY VIDEO GAMES DAILY IN THE U.S.

0

BILLION

U.S. VIDEO GAME INDUSTRY REVENUE IN 2017

0

% OF PARENTS

PLAY VIDEO GAMES W/ THEIR CHILDREN WEEKLY