MINDSHIFT GUIDE TO DIGITAL GAMES AND LEARNING
Description: Games are at the forefront of innovation in the classroom, but the question remains, how can teachers use games effectively to inspire and educate? This is the question that MindShift Guide to Digital Games and Learning aims to answer. The publication explains key ideas in game based learning, pedagogy, implementation, and assessment. The guide provides a rundown of the available research and provides suggestions for using games in the classroom.