IAN BOGOST – VIDEOGAME THEORY, CRITICISM, DESIGN
Description: The home page for Dr. Ian Bogost, an award-winning videogame designer and media philosopher. He is Professor at the Georgia Institute of Technology (where he is also Director of the Graduate Program in Digital Media) and Founding Partner at Persuasive Games LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames. Bogost is author or co-author of seven books, including Unit Operations, Persuasive Games, Racing the Beam, Newsgames, and the forthcoming How To Do Things with Videogames and Alien Phenomenology. Bogost’s videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His most recent game, A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival. His site features an ongoing blog, his collection of games, links to more of his work, and the archive of Water Cooler Games.