“Safe Sex with Friends” Named Winner During 10th Anniversary Games for Change Festival on June 17th in NYC
June 17, 2013 (New York, NY) — Games for Change has announced Safe Sex with Friends as the winner of the 2013 SEXETC.ORG Game Design Competition. As part of the first-ever public design competition from Games for Change, a non-profit organization that catalyzes social impact through digital games, game creators competed to create a concept of a safe-sex awareness game. Three of the competition finalists presented their ideas on stage in front of a live jury during the 10th Annual Games for Change Festival for the chance to win $35,000 to develop their concept into a prototype. Safe Sex with Friends was announced as the winning game, and will be developed for and in collaboration with Answer, a progressive, tech‐savvy non-profit organization that has more than 30 years of experience providing and promoting sexual awareness to young people. The process, including the public contest and the cash prize, were funded by the David & Lucile Packard Foundation.
The three finalists included:
• Safe Sex with Friends
• SexEd Super Task Force
After hearing presentations from the three finalists, and careful deliberation, jurors Matt Parker, Lana Dakan, Lucinda Holt, and Naomi Clark, selected Safe Sex with Friends as the winning game. “It was an intense jury selection, which means that we have three games all with great merit,” said Asi Burak, Co-President of Games For Change.
Safe Sex with Friends, designed by NYC-based Kaho Abe (NYU-Poly), Ramsey Nasser (Eyebeam), and Sarah Schoemann (CUNY Hunter), is a social Web and mobile game that uses a simple pick-up-and-play mechanic to teach teens and young adults the basics of when to use barrier protection for safer sex. By referencing the familiar game-style of tile-based word games such a Scrabble, Safe Sex with Friends teaches safer-sex methods in an approachable and engaging way that’s easy to learn but hard to master.
When asked about the winning game decision, game designer and jury member Matt Parker stated “We really wanted a fun and compelling game because we wanted an experience that teenagers would engage with willingly, this is not your traditional educational game.”
“We are really excited, and so grateful for this,” Kaho and Ramsey said after they were announced as the winning game designers. “We really wish that Sarah were here to accept this honor on stage with us.”
The Games for Change Festival is the largest gaming event in New York City and the leading international event uniting game creators with others interested in accessing and furthering the positive social impact of games.
For more information, please visit http://gamesforchange.org/festival2013/games
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About The Games for Change Festival
The Games for Change Festival is the largest gaming event in New York City and the leading international event uniting game creators with others interested in accessing and furthering the positive social impact of games. Major support for the festival is provided by the David & Lucile Packard Foundation and Zynga.org. Partners include: Carnegie Mellon’s Entertainment Technology Center, the Joan Ganz Cooney Center at Sesame Workshop and the Tribeca Film Institute. For additional information and to register: www.gamesforchange.org/festival2013 #G4C13
About Games for Change
Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. The organization aims to leverage entertainment and engagement for social good and most recently served as the Executive Producer for the incredibly successful Half the Sky Movement: The Game inspired by the global movement created by Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects. www.gamesforchange.org
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