Learn the troubling creation practices behind the most beloved devices in the world.
Molleindustria is an Italian team of artists, designers and programmers that aims at starting a serious discussion about social and political implications of videogames. Through the use of simple but sharp games, Molleindustria hopes to give a starting point for a new generation of critical game developers and, above all, to experiment with practices that can be easily emulated and virally diffused.
Phone Story is a game for smartphone devices that attempts to provoke a critical reflection on its own technological platform. Under the shiny surface of our electronic gadgets, behind its polished interface, hides the product of a troubling supply chain that stretches across the globe. All of the revenues raised go directly to workers’ organizations and other non-profits that are working to stop the horrors represented in the game.
Phone Story represents the process of device creation through four educational games that make the player symbolically complicit in coltan extraction in Congo, outsourced labor in China, e-waste in Pakistan and gadget consumerism in the West. The Phone Story website also extensively details the practices represented in the game through a series of international news articles, videos, and stories.
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