Auti-Sim attempts to simulate the experience of a child with autism, presenting an experience of auditory hypersensitivity on a school playground. The idea is quite simple: the player walks around a school playground, full of talking children. As they approach the children, the noise level increases, creating a total static of visual blur and audio distortion. This mechanic assaults the player at a primary level, and makes it quite difficult to stay around the other children for any extended period of time.
As a result, the player spends most of their time at the edges of the playground, isolated from the rest of the world. The silence then becomes as powerful as the sound. The game was created by a group of three people at the Hacking Health Vancouver 2013 game jam over a period of 48 hours, making it an impressive accomplishment to achieve in just 2 days.
The team behind Auti-Sim is currently looking to expand the game, adding other environments and making it more inclusive of the spectrum of autism, while still keeping it free to the public.
Visit the Games for Change blog for a Q&A with one of Auti-Sim‘s developers.