Release Date: February 26, 2013

Developer: Taylan Kadayifcioglu, Matt Marshall, Krista Howarth

Step into the shoes of a child with autism.



Play the Game:

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Auti-Sim attempts to simulate the experience of a child with autism, presenting an experience of auditory hypersensitivity on a school playground. The idea is quite simple: the player walks around a school playground, full of talking children. As they approach the children, the noise level increases, creating a total static of visual blur and audio distortion. This mechanic assaults the player at a primary level, and makes it quite difficult to stay around the other children for any extended period of time.

As a result, the player spends most of their time at the edges of the playground, isolated from the rest of the world. The silence then becomes as powerful as the sound. The game was created by a group of three people at the Hacking Health Vancouver 2013 game jam over a period of 48 hours, making it an impressive accomplishment to achieve in just 2 days.

The team behind Auti-Sim is currently looking to expand the game, adding other environments and making it more inclusive of the spectrum of autism, while still keeping it free to the public.

Visit the Games for Change blog for a Q&A with one of Auti-Sim‘s developers.

Big Think, ArsTechnica, Mashable, Rock Paper Shotgun




  1. 7
    Total Game Reviews: 4

    Disturbing simulation of an autistic child at a play garden. If you get close to other children, you have the sensorial experience of high stress: loud piercing sounds, and blurry vision. Plus you can’t identify the faces of children. Terrific because horrible. I gave 7 because the game engine is very basic, not dynamic. But it provides a quite insightful concept and experience!

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