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Ayiti: The Cost of Life (
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Age Range
Ages 11 and up
Description
Ayiti: The Cost of Life is a game that challenges its players to manage a rural family of five in Haiti over four years and keep them healthy, get them educated, and help them survive. Develop in a unique partnership between youth in an after school program and a professional game developer, the game has been played over a half million times since its launch six months ago and has proven to be a hit as both an engaging game and as a tool for education.
Developer
Global Kids and GameLab
Social Issue Channels
Human Rights, Poverty, Youth-Produced
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Hurricane Katrina: Tempest in Crescent City (
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Age Range
Ages 11 and up
Description
Global Kids Youth Leaders selected the topic of Hurricane Katrina and worked with game developers Gamepill to create Hurricane Katrina: Tempest in Crescent City. The web-based game recognizes local heroes that emerged during the disaster while educating its players about the essentials of disaster readiness and of reporters.
Developer
Global Kids and Gamepill
Social Issue Channels
Economics, Environment, Human Rights, News, Politics, Poverty, Youth-Produced
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Reach the World’s GeoGames (
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Age Range
Ages 3 and up
Description
Can you build the globe in less than three minutes? Give your world geography skills a test with Reach the World’s GeoGames, an online, interactive suite of geography-learning games based on research at Teachers College, Columbia University and funded originally by the National Geographic Society Education Foundation.
Developer
Reach the World and Dangerous Media, with underwriting support from the National Geographic Society Education Foundation
Social Issue Channels
Economics, Poverty, Youth-Produced, Other
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