G4C Features


 Subscribe to G4C Features RSS

Previous entry: Games for Change at the White House today!
Next entry: Will Wright Discussion at NYU February 17th

Games for Change needs your help!

Posted by Mark Smith on 12-30-09



Games for Change (G4C) is a 501c3 which seeks to harness the extraordinary power of video games to address the most pressing issues of our day, including poverty, education, human rights, global conflict and climate change. G4C acts as a voice for the transformative power of games, bringing together organizations and individuals from the nonprofit sector, government, journalism, academia, industry and the arts, to grow the field and provide a platform for the exchange of ideas and resources. Through this work, Games for Change promotes new kinds of games that engage contemporary social issues in meaningful ways to foster a more just, equitable and tolerant society.

Games for Change is the primary community of practice and international nexus for this emerging sector, with regional groups and events around the world.  Founded in 2004, Games for Change acts as a knowledge base and resource hub to help organizations and individuals network and develop video game projects beyond their traditional expertise, and provides special assistance to foundations and nonprofits entering the field.  G4C is working with a variety of high impact partners to foster and shape this new genre, including Microsoft, mTV, the White House and a variety of NGOs and universities.  G4C has a vibrant online community and extensive web resources, a hub where visitors can play all the latest games and find the latest research.  The Annual Games for Change Festival, called “the Sundance of video games” “for socially-conscious game-makers” is now the biggest game event in New York City.  The 7th Annual Festival takes place May 24 - 26, 2010 at Parsons, The New School for Design.

We think games are the greatest medium of our time to engage young people - and mass audiences of all kinds - in the most pressing issues of our day.  We see kids playing these new social issues games for 6 - 8 - 10 hours at a time - millions of kids.  We see kids clicking on the word “games” 50 times more often than other words on sites like pbskids.org.  We see tens of thousands of letters to congress and other real-world actions being generated directly from these new games.  This list goes on.

If you’d like to help us grow this field - to make more social issue games for positive impact - please donate. 

I have never written such a letter.  But Games for Change really needs your help this year.

Thank you for any contribution you can make - you help keep us going strong. 



Suzanne

Suzanne Seggerman
President, Co-founder
Games for Change
http://www.gamesforchange.org


Comments


Submit A Comment

We would love to have you add in the discussion. Please submit your content to our editor:

Name (public):

Email (required but private, only used if our editors need to contact you):

Comments:
(We will automatically remove html codes.)

Remember my personal information

Notify me of follow-up comments?

Please enter the word you see in the image:



(Warning: You will NOT be warned if our spam filters delete your comment. Cutting and pasting tends to confuse our spam filters, so always keep a copy. If your comment passes the spam test, you will be shown a brief "Thank You" message after hitting the Submit button, otherwise you will be returned to this page with your comment gone and no warning. Only comments that pass the spam test will be emailed to our editors for approval and posting. Contact our editors using the link in the footer if you have a problem.)