Play Game >> Popular government games view citizens as tools to glorify the governor. Instead, what if we score our quality of life? In this Civilization IV mod, your score is the people's health and happiness. This ethical calculus incentivizes restraint and art. Choose your moral values. Discover the policies you are rewarding.
Release Date May 2009Most popular social management games have neglected utilitarian calculus, often viewing citizens as a means to the governor’s end. To supplement the pedagogy of ethical theory, a social management game’s score of the dominion of a governor can be modified to score the quality of life of the simulated persons. From medical ethics, the quality-adjusted life year (QALY) is adapted to become well-informed, subjective, and extended (WISE). Although a complete formalization is inappropriate, an approximate utilitarian calculus is scripted in Civilization IV. An ethical calculus can incentivize a player to adopt a strategy that complies with some intuitive attributes of a humanistic society: restraint, diplomacy, and art. By customizing the scripted moral values, the student may discover which public policies are incentivized. In order to optimize their quality of life score in the modified Civilization IV, the modern student may be motivated to study ethics.
Adopt strategies that benefit the simulated persons. Consider how moral values incentivize policies.
MetricsCivilization IV, ethical calculus, happiness economics, Python, quality of life, quality-adjusted life year, QALY, serious game, utilitarianism, social management game, welfare economics
Comments | Submit a Comment |