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Global Conflicts: Palestine     (0 comments)

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Age Range Ages 11 and up

Brief Description

Global Conflicts: Palestine is a 3D role-playing game for players to explore the Israeli-Palestinian conflict. They will be confronted with issues around human rights, terrorism and the media’s role in conflict zones and will experience situations taken from real life events that are more complicated than outsiders may realise.

Release Date August 8th 2007

Developer Serious Games Interactive

Press Coverage

http://seriousgames.dk/new/news_archive.php

Press Release URL
http://www.seriousgames.dk/pressreleases/Press_release_generic_release.pdf

Full Description

Global Conflicts: Palestine is a 3D role-playing game for players to explore the Israeli-Palestinian conflict. The players assume the role of a freelance journalist who has just arrived in Jerusalem armed with a pen, a notepad and their sharp wits. During the course of the game their beliefs and ideas about the conflict will be challenged. They will be confronted with issues around human rights, terrorism and the media’s role in conflict zones and will experience situations taken from real life events that are more complicated than outsiders may realise.The goal is to create an article for a newspaper by collecting quotes from the dialog in the game. The players can either get information by building up trust with each side or take a more confrontational approach to dig out information. In the end, the story with the most relevance and news-value for the newspaper will get the best exposure.



Purpose

Allow the player to
* Experience and understand the tense situation and daily complications in Israel-Palestine.
* Explore the inside dynamics of the conflict in the authentic and detailed environment.
* Understand the background for the situation through active dialogue with a range of (virtual) stakeholders in the conflict.

Metrics
How are you measuring results?
Surveys and qualitative interviews with students that have played the game.

What outcomes have been measured?
90% of the students found it to be an interesting course; 88% of the students found it to be an interesting educational material 59% of the students found they learned more than they would have in a traditional course; 90% of the students wanted to try a similar course again.


Funding Sources: EU Media+, Danida

Social Issues/Channels Global Conflict Game Tags

Educational game
Serious game
Learning game
Conflict game



Where you can play this game The game is availble in CD-Rom and digital download here: http://buy.seriousgames.dk/1524.aspx

Contacts
General Serious Games Interactive, info@seriousgames.dk
Press Mikkel Lucas Overby, mlo@seriousgames.dk


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