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Reporting Back: Panel at Annual Serious Games Summit in DC
Posted by Benjamin Stokes on 02-22-06We now have the full audio (MP3) from the November '05 panel that G4C hosted at the Serious Games Summit titled "Theory of Change: The Making of Good Social Issue Games." Overview: Many proponents of serious games believe they can affect positive social change, but to claim success, one must be able to evaluate impact. Business owners, foundations and nonprofits often use a "theory of change" (TOC) to articulate what's behind their social change design. Thus, a special focus of the panel will be discussing how TOC principals can form the basis of successful non-profit game design. The panel consider several TOC approaches through the perspectives of varied panelists. (More detail is available on the panel's description on the Summit site.) Speakers included:
- Moderator: Mario Armstrong (National Public Radio)
- Suzanne Seggerman (Games for Change)
- Benjamin Stokes (Games for Change, NetAid)
- Barry Joseph (Global Kids)
- Catherine Herdlick (gameLab)
