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Games for Change (G4C) provides support, visibility and shared resources to organizations and individuals using digital games for social change. This is the primary community of practice for those interested in making digital games about the most pressing issues of our day, from poverty to race and the environment. We are the social change/social issues branch of the Serious Games Initiative.

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Let the Games Begin!  G4C Workshop wins DML Competition

Posted by phoebe on 02-21-08

We won!  G4C’s soup-to-nuts workshop for newbies is a winner in the first Digital Media and Learning Competition funded by the John D. and Catherine T.  MacArthur Foundation.  This workshop will kick off the 2008 G4C Festival taking place June 2 - 4 in New York.  One of 17 innovative projects to receive funding, the 101 workshop will feature leading experts — such as Eric Zimmerman (Gamelab), Ian Bogost (Persuasive Games), Alan Gershenfeld (Activision, E-line Ventures), Heather Chaplin (Smart Bomb) — on everything from game design to press strategies.  Space is limited - click here to learn more.