Orange Revolution
Game URL: research.takingitglobal.org/orange

Developer: TakingITGlobal

Non-Profit: TakingITGlobal, developer, distribution through network of educators

Release Date: Sept 1, 2007. Available in beta now

Project Lead: Luke Walker

Funding Sources: Canadian International Development Agency's Global Classroom Initiative

Sponsors/In-kind donations: TakingITGlobal, ABEL (York Region District School Board, TEACH Magazine

Budget:
Overall: 177,152, $6000 for game development
Secured: 177,152

Brief Description
A simulation guiding players through the events of the Orange Revolution of 2004 in Ukraine, through the eyes of the two main presidential candidates. Players must come secure democratic reform without violence.

Full Description
The Orange Revolution is a simulation guiding players through the events of the Orange Revolution of 2004 in Ukraine, through the eyes of the two main presidential candidates. Players must come secure democratic reform without violence. Players learn about the crisis caused by a corrupt second ballot in the Ukrainian presidential election of 2004, and lead the country through to a successful conclusion, achieving democratic reform and avoiding violence. The game has a prisoner's dilemma-style structure, where players must make decisions for both Yanukovych and Yushchenko, the main rivals involved. The game ends if violence erupts. The project, developed by TakingITGlobal as part of a broader curriculum initiative by TakingITGlobal, Advanced Broadband Enabled Learning, and TEACH Magazine, was produced with the support of the Government of Canada through the Canadian International Development Agency.

Target Audience: High school students in Canada and internationally.

Social Issues Addressed: global conflict, politics, democratic reform, conflict resolution,

Purpose:
We are hoping to help students better understand the nature of global democracy and the different ways that democracy manifests itself internationally, as well as understanding how democracy impacts on human rights

Metrics:
How? In classroom situations, the impact of the entire module (including the game) will be measured through an online survey. Students print their decision paths and compare with other students as a part of this process. There will also be a short exit survey added to the end of the game, for individual/non-school players.

What outcomes have been measured? None. Currently in pilot testing.


Press Coverage:
None thus far

Press Release URL:


Public Contact Information
Name: Luke Walker
Email: luke@takingitglobla.org

Press Contact Name: Luke Walker
Press Contact Email: luke@takingitglobal.org

Game Tags: orange revolution, democracy, democratic reform, nonviolent conflict, Ukraine, CIDA, election

Where you can play this game: The game in beta form lives at http://research.takingitglobal.org, and can be played there. Its final home will be a page on http://www.tiged.org.