Games for Change provides a new suite of services to guide organizations, and individuals that are actively pursuing games to further their public, philanthropic or academic mission. The services seek to lift up the field of social impact games and can range from the modest to the comprehensive: concept workshops, help in a public request for proposal process or support in the production and launch of a project. Some of our ongoing projects include:
In Production
Half the Sky
A multi-million dollar transmedia project based on the best-selling book by Pulitzer Prize winning authors Nicholas Kristof and Sheryl WuDunn. The project aims to highlight the moral challenge of oppression of women around the world, and equally to present the opportunities women offer to promote economic development and international development. Games for Change is working with several partners to develop a global Facebook game, and mobile games for audiences in India and Africa. Funders of the transmedia project include the Corporation for Public Broadcasting (CPB), USAID, the Ford Foundation, the Gates Foundation and ITVS.
Links
Half the Sky mobile games update October 2011
Half the Sky transmedia project update October 2011
Half the Sky mobile games update May 2011
Strategic Advising
USAID
USAID is launching a global gaming initiative aimed to empower youth in the developing world to find their role in the community, family and local economy. USAID is the government agency providing US economic and humanitarian assistance worldwide for more than 40 years. The project is in its pilot stage in the Middle East, with NetHope as the implementing partner.
World Bank Learning Institute
Games for Change is helping WBI’s executives in crafting their gaming strategy and piloting several game projects aimed at veteran policy makers in developing countries. The digital games will be embedded in existing training programs offered by WBI in Asia, Africa and Europe.
Links
World Bank Institute – Procurement Reforms Game
World Bank Institute – Participatory Budgeting Game
Games for Change partners with the World Bank on game projects
American Museum of Natural History
The Museum’s is refining its strategy around the integration of high-end interactive tools into its educational and youth programmatic initiatives. The first initiative, “the Virtual Worlds Institute” summer camp lets youth resurrect a prehistoric eco-system based on AMNH’s paleontological expertise and world-renowned fossil collections.
