10:00 - 10:05
Welcome to the Games for Change Games & Media Summit
Susanna Pollack
As President of Games for Change, Susanna leads the fundraising, programming and operations for the organization. She also likes to play match-maker and develop partnerships for creative-type people.
10:05 - 10:10
Opening Remarks
Jane Rosenthal
Co-founder of Tribeca Productions film studio, alongside actor Robert De Niro; co-organized the first annual TriBeCa Film Festival.
10:10 - 10:30
Visions for the future:  how technology is changing games, media, & social interactions
Ken Perlin
Founding director of NYU's Media Research Lab, Director of the Games for Learning Institute, & all around futurist.
10:30 - 10:45
Evolving Games to Engage with Neuroscience
Tracing Eyewire’s vibrant rise within citizen science and the virtual reality ecosystem
Amy Sterling
Executive Director of EyeWire; well known for “making neuroscience into a playground for the hot tech du jour.” - Fast Co
10:45 - 11:05
New Frontiers For Biofeedback in Sports
How sports visualization and analysis, via wearable sensors & big data, improves strategy in Major League Baseball
Claudio Silva
A Professor of Computer Science and Engineering and Data Science at NYU, his research lies in the intersection of computer graphics, visualization, geometric computing, & computer vision.
Dirk Van Dall
A new media pioneer that’s currently playing ball with Major League Baseball Advanced Media.
11:15 - 11:45
Well Played: Her Story
What makes a game good, bad, or important? Naomi Clark will answer these questions as she plays Her Story, followed by a Q&A with its creator
Naomi Clark
From Sissyfight 2000 to Consentacle, has been a game designer, producer, educator, and creative director for nearly twenty-five years.
John Sharp
The Metagame and Backchatter showcases his knack for making games out of cultural practices.
Sam Barlow
Sam is a video game director who has been to Silent Hills and most recently told Her Story.
11:50 - 12:30
Exploring An Issue Across Platforms
Exploring nuclear security across three platforms: books, a film, and games
Eric Schlosser
An investigative journalist who has explored the world of fast food, nuclear arms, and marijuana, among other things.
Smriti Keshari
Award-winning filmmaker, artist, and director; producer of Food Chain, which the Times called “rousing...emphatic and empathetic."
Dan Norton
Chief Creative Officer & Founding Partner of Filament Games; also enjoys bicycling, playing guitar poorly and spending time with his incredibly stupid chickens.
Yvette M. Chin
A Boston-based freelance editor and indexer with a background in diplomatic history.
Leetha Filderman (Moderator)
President of the PopTech Institute; has a rep for finding ‘unusual suspects’—disruptive innovators with extraordinary character and unbound potential.
12:30 - 1:30
1:30 - 1:50
YouTube Influencers
The rise of YouTube game creators and the potential of their influence for social good
Tom Syndicate
Real name Tom Cassell; his Twitch channel was the very first to reach 1 million followers.
Real name Jordan Maron; operates the 65th most subscribed channel on YouTube.
1:50 - 2:00
Inside the world's first eye tracking VR headset
Yuka Kojima
CEO and Co-founder of FOVE; believes the future of game interactivity is all in the eyes and face.
2:00 - 2:15
VR, Empathy & Civics
How VR might be used by activist documentarians to immerse the viewer in difficult news stories
Jamie Pallot
Co-Founder of Emblematic Group; a key figure in guiding the world of print in the world of digital, with a successful track record across many forms of media.
2:20 - 3:05
Feed The Pig: A Live Pitch Event
The Ad Council’s live judging of the Feed the Pig game design challenge finalists
Anastasia Goodstein
SVP of the Ad Council’s digital group and the parent of a 6-year-old daughter who is amazingly good at Candy Crush.
Paul Marcum
President of Truffle Pig; introduced many iconic brands to new digital experiences, including Sesame Street & GE.
Marguerite Dibble
CEO of GameTheory; spends her day making games fit into funny shaped boxes & thinking about behavioral motivation about as much as your typical super villain.
Gregory J. Anton
Chairman of the National CPA Financial Literacy Commission, former Chairman of the Board of Directors of the American Institute of Certified Public Accountants.
Eric Zimmerman (Moderator)
A game designer who has been working in the game industry for more than 20 years; only asks that you “be playful.”
3:10 - 3:30
Interlude Talk/Screening
Winner of the Challenge of Diversity will be revealed
Alon Benari
Chief Creative Officer of Interlude, a tech and media company pioneering a new form of media in which video can respond to a person's actions and interests in real-time.
3:30 - 4:30
4:30 - 5:15
Augmenting Museum Realities
Experiences and experiments in treating museums less like temples and more like game boards
Catherine Devine
At the forefront of changing the way history is preserved by tapping into tools of today for tomorrow’s generation.
Marco Antonio Castro Cosio
Combines experiences in art, technology and design to explore healthy lifestyles and sustainable technologies.
Doug Moore
VP of Digital Education Strategy for the NY Hall of Science; just trying to cook, ride, play, and learn his way through every day.
Jason Eppink (Moderator)
A recent exhibition of his was “a serious look at the seemingly-frivolous phenomenon of internet cats.”
5:15 - 5:35
Impact & Escapism In Virtual Worlds
The creators of Monument Valley and Land's End share challenges and techniques for aspiring VR game makers
Dan Gray
Head of ustwo games; shook the foundation of iOS gaming with Monument Valley and is on track to do the same for the world of VR.
5:35 - 5:55
A vision of the future of video games
Adam Gazzaley
A professor in Neurology, Physiology and Psychiatry, specializing in therapeutic video games; breaking ground by developing a new kind of Electronic Medicine™.
5:55 -
Closing Comments + Game-a-thon Results
In which YouTube celebs play games to raise money for a well known cause
Susanna Pollack
As President of Games for Change, Susanna leads the fundraising, programming and operations for the organization. She also likes to play match-maker and develop partnerships for creative-type people.