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Travel through Wonderland with Alice to learn how the human brain works.

RELEASE DATE 11.04.2011


Wondermind is a unique suite of mini-games and interactive films for children aged 8-12, designed to illustrate the neuroscience of the growing brain in child development in simple, fun ways. The games aim to encourage an understanding of core aspects of neuroscience, including neural plasticity, spatial cognition, memory and language.
The games are imbued with the essence of Lewis Caroll’s timeless story and feature some of the classic characters. Quests include searching for the Cheshire Cat in an increasingly complex maze using reflected light; catching the White Rabbit whilst trying to keep untrodden paths from growing over; and making sure the Mad Hatter serves the right type of tea to his eccentric guests. The games use familiar and engaging mechanics to convey basic neuroscience concepts to a non-scientific audience.

Wondermind also includes a series of interactive videos created by award winning director Martin Percy that allow players to have conversations with scientists currently working in the field. An associated blog provides a wealth of additional information and artworks for children to discover.

Wondermind was developed in close collaboration with scientists currently working in the field; led by Michelle de Hann, Reader in Developmental Cognitive Neuroscience at the UCL Institute of Child Health. The project was developed in close collaboration with Tate Online, and was funded by the Wellcome Trust.

Wellcome Trust

Preloaded, Natalie Lambert, Natalie@preloaded.com, +44 (0) 20 7684 3505
Tate, Rachel Skelton, Press Officer, Tate Liverpool, Rachel.Skelton@tate.org.uk