Jennifer Ash
Co-Game Designer, Jewish Time Jump: New York
PARTICIPATING IN: Jewish Time Jump: New York
TWITTER: @converjent
Jennifer Ash is a user researcher and game designer, who has focused on how games can be used for meaningful play. She’s worked on various research projects, such as designing for mathematical fluency, emotional contagion and gesture, and the disabled.

Most recently, Jennifer accepted a position at Bungie as a User Researcher. Previous professional experiences include associate game designer on Club Penguin DS at 1st Playable Productions, User Experience Designer for z/OS, and a member of the Academic Initiative for System z team at IBM. Ash holds a dual-degree in Games and Simulation Arts and Sciences(BS), with a focus on Human-Computer Interaction, and Psychology(BS) from Rensselaer Polytechnic Institute, and an M.A. in Digital Media Design for Learning from New York University.

In 2012, she was selected as one of the IGDA Scholars for GDC. She values mentorship, and takes part in a variety of volunteer activities, often involving STEM encouragement.


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