Reach for the Sun
TARGET AUDIENCE: 11 years and up
FUNDER: Department of Education
DEVELOPER: Filament Games
CREATIVES: Abby Friesen (Game Designer), Arthur Low (Game Programmer), Trevor Brown (UX Artist)
Behind all those leaves, roots, and petals is an intelligent bio-machine of starch, nutrients, and water. Help a young seedling grow and reproduce before winter approaches. From previous Games for Change Award winning-studio Filament Games and funded by the US Department of Education.

Additional Creatives: Josh Bartels (Sound Engineer), Kane Beaber (Quality Assurance), Chen-ya Chang (Artist, Animation), Connor Hayes (Office Manager), Dan Norton (Creative Director), Beth Quinn (Research Director), Rebecca Rettenmund (Artist, Animation), Jason Robinson (Quality Assurance), Natasha Soglin (Artist, Animation), Alex Stone (Engine Programmer), Dan White (CEO, Principal Investigator), Fiona Zimmer (Artist, Animation), Matt Marino (Co-PI, Washington State University)

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