Best Gameplay
Block'hood is a neighborhood-building sandbox game that presents an ecological take on city planning. Celebrating the diversity of cities, the game invites players into a narrative that builds an understanding of resource dependencies and empathy for the neighborhoods we live in.
Developed by Plethora-Project.
Block'hood
Life is Strange is a five-part episodic experience that revolutionizes story-based choice and consequence games by allowing players to rewind time and affect the past, present, and future. It handles identity, bullying, suicide, love, friendship, and everyday troubles along with moments of adventure.
Developed by DONTNOD Entertainment.
Life is Strange
That Dragon, Cancer is an immersive, narrative video game that retells Joel Green’s 4-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Developed by Numinous Games.
That Dragon, Cancer
Most Significant Impact
Super Powers Legion (Legião dos Super Poderes) is a game designed to change kids' habits by mixing the real and virtual worlds. Children have to eat healthier and practice physical activities to gain superpowers in-game, evolving their heroes and defeating all enemies.
Developed by PushStart Studio.
Super Powers Legion (Legião dos Super Poderes)
Syrian Journey is a digital project that explores the plight of the Syrian refugees. By choosing their own escape route in a 'newsgame' the audience takes their own personal dramatic and heart-wrenching journey to face dilemmas based on real-life stories.
Developed by BBC.
Syrian Journey
Life is Strange is a five-part episodic experience that revolutionizes story-based choice and consequence games by allowing players to rewind time and affect the past, present, and future. It handles identity, bullying, suicide, love, friendship, and everyday troubles along with moments of adventure.
Developed by DONTNOD Entertainment.
Life is Strange
Most Innovative
Life is Strange is a five-part episodic experience that revolutionizes story-based choice and consequence games by allowing players to rewind time and affect the past, present, and future. It handles identity, bullying, suicide, love, friendship, and everyday troubles along with moments of adventure.
Developed by DONTNOD Entertainment.
Life is Strange
That Dragon, Cancer is an immersive, narrative video game that retells Joel Green’s 4-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Developed by Numinous Games.
That Dragon, Cancer
Lumino City is a game crafted entirely by hand out of paper, card, miniature lights, and motors. Lumi's grandfather has been kidnapped, and to find him you must embrace sustainable living practices and navigate the mechanisms that power this world.
Developed by State of Play.
Lumino City
Best Learning Game
NOVA’s Evolution Lab is a puzzle game and interactive tree of life that challenges players to build phylogenetic trees, complete missions based off of the evidence for evolution, and explore the connections between over 70,000 species.
Developed by NOVA Labs.
NOVA's Evolution Lab
Dragon Box Numbers gives children who are at the outset of their math education the foundation they need in order to succeed: a strong sense of numbers and fluency with addition and counting.
Developed by WeWantToKnow.
DragonBox Numbers
Mission US: "City of Immigrants" is the 4th in a series of free digital role-playing games made to immerse students in U.S. history. Players assume the role of a Russian Jewish teen who immigrates to NYC in 1907 and joins the growing labor movement.
Developed by THIRTEEN/WNET New York Public Media, Electric Funstuff, American Social History Project
Mission US: "City of Immigrants"