This June, the only festival dedicated to the exciting new movement using Digital Games for Social Change will explore real-world impact, the latest games and funding strategies. Hosted in New York City by Parsons The New School for Design, the 5th annual Games for Change Festival will take place on June 2 - 4, 2008. Expert practitioners -- academics, activists, non-profits, funders -- will be called in to examine the impact of current games, evaluations planned and the ongoing work to build the field. You will have a chance to see a variety of new games in development first-hand, and at the Games Expo sponsored by Microsoft, festival-goers can play the latest state-of-the-art games. Join us!
SPECIAL FIRST DAY FOR NEWBIES on June 2:Let the Games Begin: 101 Workshop on Making Social Issue Games, (MacArthur Foundation’s DML Competition award-winner)
This workshop is a soup-to-nuts tutorial on the fundamentals of social issue games. Appealing to those who are new to designing learning games but passionate about social issues, the workshop will feature leading experts on topics including game design, fundraising, evaluation, youth participation, distribution, and press strategies. The workshop will be held in conjunction with the 2008 Games for Change Festival, and will be extended for the rest of the year through an online community dedicated to learning about social games. Hands-on sessions from: Eric Zimmerman (Gamelab), Ian Bogost (Persuasive Games), Barry Joseph (Global Kids), Heather Chaplin (Smart Bomb), Suzanne Seggerman (G4C), Alan Gerhsenfeld (Activision, E-Line Ventures) For more information, see here.
Lucy Bernholz, Founder, CEO, Blueprint R & D
Parsons The New School for Design
Here's a Google Map of the location.
Games for Change (G4C) provides support, visibility and shared resources to individuals and organizations using digital games for social change. A conference flier will be available for download.