Introducing 'Commons', winner of the Real-World Game for Change Challenge 2011

Back in March, we collaborated with the Come Out & Play Festival on the “Real-world Games for Change Challenge”, a contest that challenged independent game designers to create an outdoor, public game event (June 19th) that would involve mass participation and leave a positive impact on the area the game was played in. In last… Read more »

Games for Change chooses the recipient of our Tribeca All Access fellowship

Back in November, Games for Change announced our new partnership with the Tribeca Film Institute’s All Access Alumni program. A new addition to the grants and other opportunities the program is offering independent filmmakers is the Games for Change Fellowship. The chosen alum will be mentored by the organization and its advisors, helping him or… Read more »

Vice President Al Gore opens the 8th Annual Games for Change Festival

Featured festival speakers include game designer Jesse Schell, Zynga.org’s Laura Hartman, U.S. Department of Education’s James H. Shelton III and Half the Sky Co-author Sheryl WuDunn http://www.gamesforchange.org/festival April 22, 2011 (New York, NY) – Games for Change, the leading global advocate for supporting and making games for social impact, announced today the line-up of its… Read more »

Games for Change in the media, April 2011

This week, the field of Games for Change enjoyed main stream exposure on two major media outlets. It’s always exciting for us to catch a glimpse of how this emerging genre is perceived publicly, and who is sharing our community’s message of advancing the use of games to create positive social impact. G4TV’s X-Play, the… Read more »

National STEM Video Game Challenge 2010 Youth Winners Prize video

On March 30th, the Chief Technology Officer of the United States, Aneesh Chopra, announced the winners of the Youth Prize at the National STEM Video Game Challenge. The competition saw over 500 original games submitted by middle school students. Chopra has been showing his commitment to the use of technology in education since he joined… Read more »

America 2049

Alternate Reality Games (ARGs) set players in a fictional game world that takes place both online and in the real world. Challenges may be given via e-mail, phone calls, or SMS and sometimes include direct contact from in-game characters. Those tasks are then completed offline, in the real world. The game “World Without Oil” had… Read more »

Games for Change Digital Workshop at Harvard Kennedy School

On Tuesday, March 29th, at 6pm, Games for Change co-President Asi Burak will be giving a workshop at the Harvard Kennedy School. The Kennedy School has a long history dating back to the 1930s and The Great Depression. For over 70 years, it has stood as a leader in studying public policy and preparing its… Read more »

3 educational, game making tools

Historically, computer mastery was only in the realm of those interested and dedicated enough to learn how to use these complex machines. As technology progressed and became cheaper and more ubiquitous, computers became more accessible. Today it seems like anyone can create music, movies and art on their computers.

3 ways video games are giving back

On March 11th, a massive 9.0 magnitude earthquake hit the coast of Northeast Japan at 2:46pm (JST). As the news spread all over world, various news outlets, websites and companies rushed to create resources to help the Japanese people. One of the many communities that used their resources to aid Japan was the video game… Read more »

Real-world Games for Change Challenge 2011

Games for Change is pleased to announce a new collaboration with the Come Out & Play Festival. Together, we’re teaming up to commission a newly designed outdoor game to kick-off the 8th Annual Games for Change Festival. The game will run Sunday, June 19, Father’s Day, and will be featured in this summer’s brand new… Read more »