⏰ G4C18 Festival early-bird discounts end tonight!

Early Bird rates on Festival passes EXPIRE TONIGHT!   Your last chance to pick up early-bird passes for the Games for Change Festival is tonight at 11:59 p.m. EST.  Get them before they’re gone!   BUY PASS

⏰ Less Than 48 H Left to Buy Early Bird Passes for #G4C18 Festival

Less than 48 hours left! Time is running out to get Early-Bird Passes for the #G4C18 Festival and #XR4C Summit     The early-bird discount for the Games for Change Festival expires on Wednesday, April 11th. Don’t forget: special rates still apply for students, educators, indie developers and non-profits. Buy your tickets for the #G4C18 Festival and save… Read more »

G4C Industry Circle: Yogome on Developing an EdTech Strategy

2017-18 INDUSTRY CIRCLE WEBINAR WITH YOGOME ON YOUTUBE LIVE   On April 19th, join the third installment of the Games for Change 2017-2018 Industry Circle. The Industry Circle is a program that acknowledges the achievements and opportunities in the impact games sector by highlighting leading studies that have made a significant contribution to our community. Industry… Read more »

#G4C18 Initial Speaker Announcement 🚀

#G4C18: INITIAL SPEAKER ANNOUNCEMENT   Be part of Games for Change’s 15th anniversary as we celebrate the groundbreaking work from the games for impact community over the years. From June 28 – 30, you will also have the unique opportunity to explore the latest developments that continue to push social impact games and immersive technology forward.  … Read more »

Why XR Technologies Matter

“Progress isn’t guaranteed. It’s not inevitable. It’s something that has to be fought for.” —President Obama   On a chilly DC December day, a ragtag crowd of developers, researchers, artists and producers shuffled through secret service and made their way to the Indian Treaty Room to attend the first VR for Social Change Summit at… Read more »

Second G4C Industry Circle: Classcraft on Ed-Tech & Creative Learning

    2017-18 INDUSTRY CIRCLE WEBINAR WITH CLASSCRAFT ON YOUTUBE LIVE   On March 20th, join the second installment of the Games for Change 2017-2018 Industry Circle. The Industry Circle is a program that acknowledges the achievements and opportunities in the impact games sector by highlighting leading studies that have made a significant contribution to our community…. Read more »

⏰ Deadline extended! G4C Festival & XR4C Summit submissions due Feb 14

  SUBMISSIONS DEADLINE EXTENDED: SEND IDEAS FOR SESSIONS & SOCIAL IMPACT GAMES BY FEB. 14 We have already received so many amazing and inspiring submissions, but we want more!  We are seeking game submissions for our Games for Change Awards, as well as visionary speakers to present a session at the 15th Annual Games for Change Festival and XR… Read more »

Pushing the Boundaries of Digital Games

Last month, the World Health Organization (WHO) proposed adding “gaming disorder” to the list of recognized psychological disorders. This move reflects broader conversations around the world, where many people associate games with social “problems,” such as violence, aggression, obesity, and addiction. On the other hand, HEVGA and other game organizations and researchers have questioned these… Read more »

📢 Less Than 2 Weeks Left to Submit for G4C Festival

  Less than 2 weeks left to submit sessions for ideas and social impact games for the G4C Game Awards – 2/7 deadline    The Games for Change Festival Curatorial Team is accepting applications for the 15th annual G4C Festival and XR for Change Summit through February 7th, 11:59 p.m. EST. A limited number of session… Read more »

VR For Change is Now XR for Change

  Technology is constantly evolving and transforming. At G4C, we aim to keep up with the innovation and adoption of new media technologies as drivers of social change. In 2017, we launched the XR for Change Summit in response to growing interest from our community to explore the application of these new technologies for social… Read more »