⏰ Deadline extended! G4C Festival & XR4C Summit submissions due Feb 14

  SUBMISSIONS DEADLINE EXTENDED: SEND IDEAS FOR SESSIONS & SOCIAL IMPACT GAMES BY FEB. 14 We have already received so many amazing and inspiring submissions, but we want more!  We are seeking game submissions for our Games for Change Awards, as well as visionary speakers to present a session at the 15th Annual Games for Change Festival and XR… Read more »

Pushing the Boundaries of Digital Games

Last month, the World Health Organization (WHO) proposed adding “gaming disorder” to the list of recognized psychological disorders. This move reflects broader conversations around the world, where many people associate games with social “problems,” such as violence, aggression, obesity, and addiction. On the other hand, HEVGA and other game organizations and researchers have questioned these… Read more »

📢 Less Than 2 Weeks Left to Submit for G4C Festival

  Less than 2 weeks left to submit sessions for ideas and social impact games for the G4C Game Awards – 2/7 deadline    The Games for Change Festival Curatorial Team is accepting applications for the 15th annual G4C Festival and XR for Change Summit through February 7th, 11:59 p.m. EST. A limited number of session… Read more »

VR For Change is Now XR for Change

  Technology is constantly evolving and transforming. At G4C, we aim to keep up with the innovation and adoption of new media technologies as drivers of social change. In 2017, we launched the XR for Change Summit in response to growing interest from our community to explore the application of these new technologies for social… Read more »


  Come out to the the Kennedy Center in Washington DC on January 8 to Demo 11 New VR Learning Games.   Virtual Reality (VR) is an emerging area in education that holds promise for enriching student learning both in and out of the classroom. VR can immerse students in hands-on situations that often times would… Read more »

Here’s To A Great Year, 2017 🚀

Dear Games for Change Community, Join us this holiday season by supporting the initiatives driven by Games for Change that empower game creators and social innovators to drive real-world impact. G4C harnesses the power of games to help people learn, improve their communities, and contribute to make the world a better place. During 2017, G4C has had… Read more »


#G4C18 Festival Dates Save the date! We are excited to announce that the 15th Annual Games for Change Festival will take place from June 28 – 30, 2018 at Parsons School of Design at the New School in New York City. This will be the biggest Festival yet as G4C celebrates the past 15 years of groundbreaking work… Read more »

The Games for Change Student Challenge Kicks Off in Los Angeles

  At the start of the school year, 22 teachers from 19 LAUSD and affiliated charter schools met at Skylight Studios in Los Angeles to participate in a teacher training for the third annual Games for Change Student Challenge. They learned how to teach game design and coding skills with support from the Games for Change… Read more »

Launching 2017-18 Industry Circle Series with Filament Games Youtube Live

  We are pleased to present the third edition of the Games for Change Industry Circle, a program that acknowledges the achievements and opportunities in the impact games sector by highlighting leading studies that have made a significant contribution to our community. Following G4C’s recently announced VR for Change initiative, Industry Circle member Filament Games… Read more »

G4C Attends VR/AR/MR for Impact

Earlier this month, Susanna Pollack, president of G4C, gave a talk at G4C Europe’s VR/AR/MR for Impact conference in Aix en Provence, France. The event was hosted at TheCamp, a unique community and campus that focuses on bringing together creators of technology and social innovation. It was an exciting 2 days and congrats to the… Read more »