#Happy15thG4C

  The very first Games for Change was a half-day event, with a handful of featured games and only 42 attendees.  Fifteen years later, we will spend 3 days celebrating dozens of games and hosting more than 1,000 attendees from academia, government, media & technology, nonprofits, health, social & civic organizations, and the games industry. This… Read more »

Pushing the Boundaries of Digital Games

Last month, the World Health Organization (WHO) proposed adding “gaming disorder” to the list of recognized psychological disorders. This move reflects broader conversations around the world, where many people associate games with social “problems,” such as violence, aggression, obesity, and addiction. On the other hand, HEVGA and other game organizations and researchers have questioned these… Read more »

Half the Sky Game: Lessons Learned (Part 4)

Frima Studio, developer of Half the Sky Movement: The Game Since its debut less than three months ago on March 4, the Half the Sky game has seen more than 780,000 players, who in total have contributed more than $321,400 in donations directly or through sponsors. Players have already unlocked 179,700 free books and $110,500… Read more »

Half the Sky Game: What Went Right and What Went Wrong? (Part 3)

Since its debut six weeks ago on March 4, the Half the Sky game has seen more than 650,000 players, who in total have contributed more than $200,000 in donations directly or through sponsors. Players have already unlocked 104,400 free books and $68,700 worth of life-changing surgeries. While we’re proud of this great success, we… Read more »

Half the Sky Game: What Went Right and What Went Wrong? (Part 2)

Since its debut six weeks ago on March 4, the Half the Sky game has seen more than 580,000 players (!), who in total have contributed more than $175,000 in donations directly or through sponsors. Players have already unlocked 92,000 free books and $61,000 worth of life-changing surgeries. While we’re proud of the meaningful impact… Read more »

Half the Sky Game: What Went Right and What Went Wrong? (Part 1)

Since its debut a little more than a month ago on March 4, the Half the Sky game has seen 500,000 players (!), who in total have contributed more than $160,000 in donations directly or through sponsors. Players have already unlocked 83,000 books and $56,000 worth of life-changing surgeries. While we’re proud of the meaningful… Read more »