Gamestar Mechanic: A Lesson in Game Design

On September 29, 2010, you may have heard a giant sigh of relief resonate from the East Coast of the United States. After four years, two funding cycles by the MacArthur Foundation, three organizations involved in the development (Gamelab, Institute of Play and E-Line Media), a revival of the project and immeasurable hard work and … Continue reading Gamestar Mechanic: A Lesson in Game Design