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Monthly Archives: June 2014

2014 Games for Change Europe Festival: Education, Activism, and Neurogaming

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The Games for Change Europe Festival made its return to Paris last week for its second conference from June 15 to 17, with games and talks from students and experts … Read more

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Bring on the Apocalypse: Deep City 2030 Devs on Keeping it Weird (and Fun) in Environmental Sims

Bring on the Apocalypse: Deep City 2030 Devs on Keeping it Weird (and Fun) in Environmental Sims

For the first time, the majority of the world’s population lives in a city, a trend the World Health Organization says it expects to grow, with six of every 10 … Read more

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Combining Art and Science: The Making of Moon Rush, the People’s Choice in Our Shoot for the Moon Contest

[This interview originally appeared on the Schusterman Foundation’s blog.] Cheng Zhang (right) and Sheri Larimer of the Ohio State University won the People’s Choice Award in the Shoot for the Moon … Read more

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Social Impact & Sci-Fi: How Shoot for the Moon Contest Winner Theorify Made SpaceIL Academy

[This interview originally appeared on the Schusterman Foundation’s blog.] Theorify’s director of new development Jasmine Bulin (right) and producer Vince Close won the Shoot for the Moon game design contest … Read more

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