[ Update: Voting has officially closed, and our the game design contest winners have been announced! Give a round of applause for Moon Rush in winning the People’s Choice Award and SpaceIL Academy for taking home the grand prize of $25,000! ]
Games For Change, in partnership with the Schusterman Philanthropic Network (Schusterman), has selected the final three designs submitted as part of our Shoot for the Moon game design challenge! These finalists will debut their concepts on stage at the Games for Change Festival (April 22-24 & 26) for a shot at a $25,000 cash prize.
Our finalists bring very different concepts and strong experience, with veteran game legend and Game Developers Conference founder Chris Crawford (creator of pioneering games on real-world issues such as Balance of Power and Gossip), and teams from the Ohio State University and independent studio Theorify.
For the first time, we’re opening voting to the public with the People’s Choice Award, which will also be announced at the Festival next month in NYC.
We’re offering three passes to next year’s Festival (2015) to three lucky voters!
Learn more about the finalists …
(Ohio State University)
Strategically navigate your way to the Moon on limited fuel while avoiding unpredictable obstacles such as meteorites. Land at the Apollo 17 site and capture photos of the Moon’s surface. Learn more and play their demo.
An unmanned rocket simulator for finding the ideal balance between engine power and fuel consumption, and learning about rocket engines and how their size affects the mission. Play through different aspects of: rocket design, launch and boost phase, translunar injection, and the landing sequence while preparing for a mission to the Moon. Learn more.
You have been recruited to train in spaceflight simulations as a cadet at the space station academy. In this animated massively multiplayer adventure with realistic newtonian physics, fly your customized spaceship on missions to nearby moons and complete STEM homework puzzles to graduate and join the fleet. Learn more and play their demo.
The Shoot for the Moon game design challenge was first announced in February in partnership with Schusterman. It calls on innovative game designers to create a space exploration game, which would assist the SpaceIL team in their pursuit to land an Israeli spacecraft on the moon, and inspire a new generation of scientists and dreamers.
These submissions were finally pared down to three finalists who will receive two complimentary passes to the 2014 Games for Change Festival, where they will present their concepts in front of a live jury and top funders on April 23.
The winner will be awarded $25,000 by Schusterman, in partnership with Games for Change, to create and develop their winning design. The final game will be featured on the SpaceIL website and help crowd source real data to be used in the mission.
Congratulations to our finalists!