G4C is very excited that IndieCade is expanding to NYC with the launch of IndieCade East, taking place this coming weekend, February 15-17th, at the Museum of the Moving Image in Astoria. Many G4C advisors and speakers will be participating in the programming (including our own Co-President Asi Burak) and we enthusiastically encourage the G4C community to enjoy their event and attend! For full program and tickets, go here: http://www.movingimage.us/films/2013/02/15/detail/indiecade-east/
Just some cool snippets: the three day programming will include a session by Nick Fortugno playing Cart Life, a game simulating an experience of modern capitalism – in this case, the life of a street vendor. Another interesting session will be led by Naomi Clark, who will play Unmanned, an experimental game about a day in the life of a drone pilot. Unmanned was 2012 Games for Change Award winner for both Best Gameplay and Knight News Game Award. It then went on to win IndieCade’s Grand Jury Award.
“The game uses a series of short, split-screen vignettes to combine simple mini-games with clickable conversation options, and takes you through the rather safe, humdrum existence of a modern drone pilot. Shaving, driving to work, flirting with your cute co-pilot, and even playing video games with your son are all given equal weight to actually blowing up a suspected insurgent thousands of miles away from a comfortable seat in front of a monitor. The result is a nuanced, wide-ranging look at a soldier’s life from a variety of viewpoints.”—Ars Technica.
The panel “Developing Physical Games: Tools and Tricks for Jumping Off-Screen and into the Wide World” will discuss the challenges that mobile phone movement sensors and cameras present to game design. And G4C Advisory Board member Eric Zimmerman will face off with Colleen Macklin in the NYU vs Parsons “Iron Game Design Challenge”.
More on IndieCade East:
IndieCade, the country’s premier festival for independent video games, was launched in 2010 in California where it was called “the video game industry’s Sundance” by The Los Angeles Times. In 2013, the festival makes its East Coast debut in a jam-packed weekend at the Museum with dozens of playable IndieCade Official Selection games; presentations from designers, academics, and journalists including Kris Piotrowski (Superbrothers: Sword & Sworcery EP) and Doug Wilson (J.S. Joust); seminars and workshops for budding game makers led by industry experts; an arcade tournament; a presentation of games made during the festival-long game jam; a night of “big games”; and much more. http://www.indiecade.com/2013/east_info/